03 July 2021

D&D Story 3: B2 The Keep on the Borderlands, part 2

Finally getting back to doing these transcripts, now I remember why I've been putting them off for so long. This was recorded on March 30th 2019, you can find the audio recording here. This details pretty much our exploits in to the Caves of Chaos.


Lance Duncan  

Okay, we are recording. We are talking about the caves of chaos. So the first question, did you read the description to us when you DMed the game? 

Bruce Duncan  

I may have, but I may have had you read it

Lance Duncan  

Okay. Because you know, it's a description of the valley. And along with that, because this assumes that you're approaching from the road going inside the valley. Did you ever have players come from behind from the forest or above the riverbank ravine?

Bruce Duncan  

For the first time, No.

Lance Duncan  

But at other times when we're coming back or something?

Bruce Duncan  

if your party has never been on this adventure before, no.  You always came in this way. If your party has been there before, then yes. 

Lance Duncan  

It also mentions here that monsters might capture PCs and ransom them back to the keep. Does that ever happen? 

Bruce Duncan  

No not to you guys.

Lance Duncan  

Do we ever get any monsters to ally with us or to fight each other?

Bruce Duncan  

Yes.

Lance Duncan  

You wanna elaborate?

Bruce Duncan  

 It was the hobgoblins against the goblins. Actually, you guys were with the goblins and taking on the hobgoblins and you were successful in eliminating both parties.

Lance Duncan  

We killed the one that survived right? 

Bruce Duncan  

Yes.

Lance Duncan  

So was there ever a time where we went and did the caves, did some fighting and then went back to the keep. And later, we waited a while and then we came back and part of it was repopulated?

Bruce Duncan  

 Yes, every single time. because someone else would see a vacant cave and they'd move in.

Lance Duncan  

It'd be people from outside the cave complex entirely?

Bruce Duncan  

Not always. 

Lance Duncan  

Okay. Yeah, because it has both pieces of advice that sometimes, you know, one tribe can vacate another cave, or one tribe can inhabit another cave or they if it's long enough, people from outside can come back. Okay, so the first area is the kobold area. Did we ever did we fall for the kobold's pit trap in there? Do you remember that?

Bruce Duncan  

No, no one ever fell for that.

Lance Duncan  

Because there's a pit trap right there at the entrance, and they're supposed to attack us with range weapons? 

Bruce Duncan  

Yeah no, everybody got through that because the finding traps skill was always used

Lance Duncan  

Oh, it also talks about there's an ambush, they were trying to ambush us outside of the tunnel. 

Bruce Duncan  

now that did happen

Lance Duncan  

How did that go?

Bruce Duncan  

wasn't much of an ambush, they're kobolds

Lance Duncan  

they're kobolds, Yeah, like I was telling John, Kobolds have like two hit points, lol

Bruce Duncan  

hit them with a rock, they're dead. I don't mean from a sling. 

Lance Duncan  

Okay, so the kobolds have a chamber of rats. When we fought the rats, did we ever get disease from the rats?

Bruce Duncan  

Yes, but you guys were always level enough to bring either healing potions or have the cleric that was level enough to cure disease.

Lance Duncan  

Okay, so in one of the, I believe it's in the chieftains room . . . yeah, in the chieftains room there's a cloth with pieces of gemstones or, yeah no, gold sewn into the blanket. Did we ever find that?

Bruce Duncan  

 Yes. 

Lance Duncan  

And we got the gold? 

Bruce Duncan  

Yep. 

Lance Duncan  

Okay. Was that hard to find or how did you make that happen?

Bruce Duncan  

Well the gold sown in the blanket kind of glistens in fire light. 

Lance Duncan  

oh Okay, So you didn't have it like you had it sewn onto the blanket not in between

Bruce Duncan  

Yeah, into the blanket. Yeah, it's kind of like a tapestry

Lance Duncan  

Okay, because I always pictured it more as like two layers, and it's inside.

Bruce Duncan  

That's a heavy blanket.

Lance Duncan  

Yeah. Well like a quilt.

Bruce Duncan  

Yeah, no, I had never thought of that.

Lance Duncan  

Okay. Because I mean, they do that to hide it. 

Bruce Duncan  

Yeah. We're talking about kobolds here, Lance.

Lance Duncan  

Yeah. Yeah. So the entrance to the orc lair, there's skulls at the entrance. What impression did that have on players? Did we ever react to it in anyway?

Bruce Duncan  

No. A couple of times. I'd have you guys roll dice to see reaction when you come around the corner and see that kind of thing. But nobody ever rolled a reaction to it. Just more dead.

Lance Duncan  

Okay, so in that same area where there's the skulls, there's a hidden guard post and there's a orc who's pretending to be one of  the dead, you know, be a trophy. Did anyone ever notice that orc hiding there?

Bruce Duncan  

No, not until he jumped out. 

Lance Duncan  

Okay. Let's see . . . And in the first orc layer. Basically it says that if the orc leader has a chance, he'll try to escape through the secret door to the other orc lair. 

Bruce Duncan  

Yes.

Lance Duncan  

Did that ever happen?

Bruce Duncan  

Yes.

Lance Duncan  

And did we follow him to where he went? 

Bruce Duncan  

No, you followed him. And the other group of orcs was fully ready for you. And it took a long time to overcome that situation. You were all injured and close to death. But found all kinds of potions.

Lance Duncan  

And in the same vein, it also mentioned that the orcs in the first layer will go and join the other orcs if they can. 

Bruce Duncan  

Yeah, right. 

Lance Duncan  

That happened.?

Bruce Duncan  

Yes. a couple of times.

Lance Duncan  

So in the second orc lair, there is a trap with a net and alarm. Did we ever trip that alarm? get caught in it?

Bruce Duncan  

once, Jared was playing with you guys. And he just was running through the corridors and you guys weren't stopping him. So I let him

Lance Duncan  

So at the beginning of module, one of the rumours is that we think 'Bree yark' in kobold means surrender. Did we ever have that problem of them saying 'Bree yark', or it says here what 'Bree yark' actually means. Oh, it means 'Hey, rube.' lol

 Bruce Duncan 

it means what?

 Lance Duncan 

'Hey, rube,' like saying hey, rube as in calling someone a rube.

 Bruce Duncan 

Yeah, ok

 Lance Duncan 

Did we ever have a misunderstanding with that?

 Bruce Duncan 

Yeah, that was fun. lol

 Lance Duncan 

You know, because like they say 'Bree yark' and we think they're surrendering,

 Bruce Duncan 

right, Yes, that's fun.

 Lance Duncan 

Okay, but it wasn't like, we got killed because of it?

 Bruce Duncan 

No. I mean, you guys were surprised because of it.

 Lance Duncan 

Okay, so hobgoblins. So, yeah, in the Goblin layer there is a the storage room. There's a secret door to the hobgoblins and did we ever encounter them coming to the storage chamber while we were there?

 Bruce Duncan 

once and they quickly retreated and blocked the other end, and we're watching for you to come that way. You guys decided not to go that way. Okay and caught them unawares

 Lance Duncan 

right. So that gives us an advantage in the hobgoblin lair

 Bruce Duncan 

 right.

 Lance Duncan 

Okay. So in the ogre cave,  it specifically talks about the ogre. Well about the ogre looking like a bear, did we ever mistake the ogre for a bear?

 Bruce Duncan 

Yes.

 Lance Duncan 

How did that go?

 Bruce Duncan 

 rather well, he died quickly.

 Lance Duncan 

lol. It's also got the thing of the hobgoblins coming in and throwing in some coins to the ogre, or oh no, the question was did we ever bribe the ogre?

 Bruce Duncan 

Once you did, and it didn't go well for the ogre. Cuz you guys. When you bribed him, you bribed him with copper.And he didn't like that.

 Lance Duncan 

Okay, but we didn't like bribe him and then just leave him there and don't come back him or . . .

 Bruce Duncan 

No, no. He got all upset, because all the others don't bribe him in copper. They bribe him with silver or gold. And the ogre's not that dumb, he knows the difference.

 Lance Duncan 

right. so the hobgoblins, at the entrance . . . Okay, so the hobgoblin entrance has a stout barred door and it also has a greeting, 'saying come in and have dinner with us' or 'have you for dinner'.

 Bruce Duncan 

Yeah,

 Lance Duncan 

you remember that?

 Bruce Duncan 

yep

 Lance Duncan 

 Okay. So the question is, at the entrance, what was our methods of entering? it says we can either try to break the door down, we can find the secret lever or we can knock on the door

 Bruce Duncan 

no one ever tried to break the door but they did find the secret lever once and they did try knocking once. and when the secret lever was found you guys were able to get in, to where they didn't know you were coming in. when you knocked on the door, they were all like hopefully leading you into a trap that you guys did not fall for.

 Lance Duncan 

Okay, so we were never tricked by the, by the come in have have us for dinner.

 Bruce Duncan 

Yes. There was someone who, there was always someone who figured that one out. no matter what party I've ever played with, that scene.

 Lance Duncan 

Okay, so in the common room, there's some hobgoblin children did we, how merciful were we? Did we just kill them, or spare them or . . .

 Bruce Duncan 

 no, no sparings

 Lance Duncan 

Never?

 Bruce Duncan 

 Never

 Lance Duncan 

 but they're babies

 Bruce Duncan 

 yeah, it didn't matter to you guys

 Lance Duncan 

they give stats to them, so . . .

 Bruce Duncan 

yeah, that's why

 Lance Duncan 

anything with stats we kill, right?

 Bruce Duncan 

yep, because it gives you experience points

 Lance Duncan 

okay oh, so hobgoblins torture chamber and prisoners, did we, you know what happened with, there was a merchant who will offer us reward to get out,  there's an orc, two men at arms, the merchants wife, and the crazy gnoll

 Bruce Duncan 

well the merchant and the merchants wife stayed behind you until you could get out, but the others were all killed.

 Lance Duncan 

We just killed the other people?

 Bruce Duncan 

Yeah, because . . .

 Lance Duncan 

we killed them or they were already killed?

 Bruce Duncan 

 No, they were not already killed. They were, they did not know that you guys were their saviors. And so they argued with you and you dispatched them rather than deal with them.

 Lance Duncan 

Okay. It says the crazy gnoll would eventually turn on us anyway. But the man at arms would help us but we didn't get his help?

 Bruce Duncan 

No, the man in arms was in the mode of going crazy anyway. he was a Berserker

 Lance Duncan 

Oh, in the hobgoblin lair. There's in his, in the Chiefs quarters. There's an iron box with a false bottom.

 Bruce Duncan 

 Yes.

 Lance Duncan 

 Did we detect that? Did we not detect it? How?

 Bruce Duncan 

Once you did not detect it

 Lance Duncan 

How did,  I mean How did we detect it when we did

 Bruce Duncan 

a thieving skill.

 Lance Duncan 

It was just a roll. You didn't have us Trying to find it.

 Bruce Duncan 

 right

 Lance Duncan 

Yeah, so there's a wand of paralization hidden inside the firewood in one of the Chiefs quarters, Did we ever find that?

 Bruce Duncan 

once And that was after many times through this place. And finally, I think it was Bridget. She had a thief and she wanted to check everything.

 Lance Duncan 

So she checked the firewood.

 Bruce Duncan 

Oh, yeah.

 Lance Duncan 

But we didn't find it any other times.

 Bruce Duncan 

No.

 Lance Duncan 

it's just firewood. Leave it alone.

 Bruce Duncan 

Right.

 Lance Duncan 

Okay. so in the shunned cavern where the the owlbears are, well the owlbears are deeper in, but the entrance to the shunned cavern, it's a really bad stench.  How did you have that affect us?

 Bruce Duncan 

I had you roll, and  If you survived your constitution Everybody just had to hold their nose, not It was so bad that you could not enter on any further and had to puke.

Lance Duncan 

Did we ever just not go in because it stunk?

 Bruce Duncan 

 once because you guys had already known the area so you didn't go that way and didn't bother with it.

 Lance Duncan 

And there's a, you know, we can find copper and silver and electrum in the rubbish. Did we ever search the rubbish?

 Bruce Duncan 

on the later adventures, No, wasn't worth the offer.

 Lance Duncan 

Also in that same area there's a

 Bruce Duncan 

 because when you search the rubbish, you have to do another saving throw. Yeah, for your constitution

 Lance Duncan 

Yeah, that makes sense. Well, it also gives us time to be ambushed by whatever is in the game.

 Bruce Duncan 

Right.

 Lance Duncan 

So in the shallow pool, there is a goblet at the bottom, did we ever go down and find that?

 Bruce Duncan 

No.

 Lance Duncan 

And there's some oozes in that same area?

 Bruce Duncan 

Yes.

 Lance Duncan 

Did they ever surprise us or

 Bruce Duncan 

Oh yeah, you always survived them, you either ran or you

 Lance Duncan 

 no, I mean, did they surprise us?

 Bruce Duncan 

Oh, did they surprise you? oh once maybe.

 Lance Duncan 

but we always survived.

 Bruce Duncan 

Yeah, that time you guys just ran rather than deal with them. After that, you guys we're always prepared for these.

 Lance Duncan 

k, was the owbear a challenge for us?

 Bruce Duncan 

Yes

 Lance Duncan 

because it's a HD of 5

 Bruce Duncan 

yes it was

 Lance Duncan 

pretty tough for 1st level characters

 Bruce Duncan 

Yep. Which is why I tried to have you go through everything else before you got there, that way you guys, all of you were at least level 3

 Lance Duncan 

yeah yeah, also in the owlbears lair there's a protection from undead scroll, did we find that?

 Bruce Duncan 

Yep.

 Lance Duncan 

Where does it say that is, it's in a bone tube, it's among the sticks and bones. so we just went searching through the bones?

 Bruce Duncan 

 right.

 Lance Duncan 

okay. The bugbear lair. Again it has a welcome sign which says safety, security and repose for all humanoid who enter, welcome. How did we take that?

 Bruce Duncan 

as a place of repose . . . You would be able to find a place to rest and not have to go all the way back to the keep to do your rest.

 Lance Duncan 

So, so we went in willingly.

 Bruce Duncan 

Oh yeah.

 Lance Duncan 

And did the bugbears surprise us because of that.

 Bruce Duncan 

Oh yeah.

 Lance Duncan 

Because it says that they'll offer us food but then as we're taking the food, they'll attack us.

 Bruce Duncan 

Mm hmm. Well, they waited until, I made them wait until you guys were totally stuffed.

 Lance Duncan 

Oh, we actually got to eat.

 Bruce Duncan 

You not only got to eat, you got to rest and everybody was just about ready to take a nap and oops.

 Lance Duncan 

Okay. And was that a challenge for us? Because bugbears are pretty tough monsters

 Bruce Duncan 

yes they are. And it was because of the Monty Haul Dungeon Master that you guys were able to survive. Those wands come in handy.

 Lance Duncan 

Right. Oh, there's some more slaves at the bugbear area. Did we free them?

 Bruce Duncan 

Yes. You didn't go with them. You just told them which way to go. Oh, one time when you got with the guy with the men at arms, the slaves with men at arms. You charged the man at arm with taking the other people back and gave him some armor that didn't quite fit and a sword that was a little bit small.

 Lance Duncan 

Okay, well I guess that's more chivalrous of us. lol. Sounds like we're standard murder hobos in your games.

 Bruce Duncan 

Yes.

 Lance Duncan 

The Minotaur caves, we're supposed to get dizzy and lose direction. How'd that happen?

 Bruce Duncan 

Yeah, you guys always lost direction while you were in there. one time you were in there for quite a long time. Even after the Minotaur was dead lol

 Lance Duncan 

also, the Minotaur kept his treasure behind a big rock. Did we ever move that and find his treasure?

 Bruce Duncan 

Yeah. Once Yeah, just once. yeah, the ones when you guys were stuck in there a very long time. because some of you were getting upset and kicked, started kicking rocks or stuff down walls.

 Lance Duncan 

Well, it's like behind a big rock that requires more than one person to move, or a really strong person

 Bruce Duncan 

right, Once someone kicked it, and noticed that it moved. So the rest of you were going to move it in hopes that this was a way out. And so you all got together and moved it and nope, not a way out.

 Lance Duncan 

Yeah, three humans to move. lol

 Bruce Duncan 

you were still stuck in the caverns for a little bit longer.

 Lance Duncan 

Yeah, cuz we're still dizzy from it . . . Oh, the gnoll lairs. In the gnoll lair, there's a storeroom. And in the storeroom, what's Oh, there's a there's a whole bunch of wine . . .  It's fine ale. Did we ever taste that and get drunk off of it?

 Bruce Duncan 

I know that there was a crew that did that. I don't remember which crew it was. But it was always if there was someone other than our family members that would do something like that. Yeah, because none of our family members would do that.

 Lance Duncan 

Well it also says to . . . Yeah, if if we taste it, it tells us to roll to see if we'll keep drinking.

 Bruce Duncan 

Yeah. Yeah, you guys were very weary of, wary of any prepackaged bottles

 Lance Duncan 

Yeah, Okay. . . oh, the shrine of evil chaos. So before we entered that, Did we feel like a sense of, Did you have a feel like a sense of dread? Like in the description?

 Bruce Duncan 

I wouldn't say that I had you feel a sense of dread. more along the lines of sense of we have to do this. And no, nobody knows what it is you have to do.

 Lance Duncan 

lol Okay . . . So in area 51,  there is area 51.

 Bruce Duncan 

hahaha

 Lance Duncan 

Area 51. It's boulder blocks passage. Do we ever clear that passageway?

 Bruce Duncan 

Yes. And you came back in that way to do the rest of the adventure.

 Lance Duncan 

Okay, well, where did you have it lead?

 Bruce Duncan 

back to town. about a hundred yards away from the castle.

 Lance Duncan 

in the hall of skeletons, I think that's area 52, there's a dais with a chair on it. We talked about this previously. Was that chair the Bloodstone throne that we were, that we tried to take out of these caves or was it a different area, area 58

 Bruce Duncan 

that was over here.

 Lance Duncan 

Okay. But this was just a chair, a decorated chair like it describes in the adventure, there's a chair with four large gems?

 Bruce Duncan 

Yeah. Someone took the gems out.

 Lance Duncan 

Okay. And we defeated the skeleton in that room?

 Bruce Duncan 

right. Maybe you made a Molotov cocktail in the skeletons.

 Lance Duncan 

So the Bloodstone chair was in area 58, which that's a long description. I don't want to reread it. But it describes the wall of translucent redstone. Yeah, but that's where the Bloodstone chair was. Did we ever actually get that out? I don't remember

 Bruce Duncan 

once.

 Lance Duncan 

And I seem to have an idea that it was magical in some way.

 Bruce Duncan 

Yeah.

 Lance Duncan 

How?

 Bruce Duncan 

it made you see your enemy and fight him, even though he wasn't there. That's the magic that I had on it.

 Lance Duncan 

Well didn't it also like, like if it touched blood It would absorb the blood. It was white and then it turned red.

 Bruce Duncan 

Yeah. And so once it finished and turn back to red, that's when you guys would see your enemies . . . Which and if you guys were there early, which one time you were, the noise that you made in there caused your enemies to actually come.

 Lance Duncan 

Right. Okay, in the chapel of evil chaos scenario 55, There's several relics of evil. Did we ever get a hold of those and turn evil because of them?

 Bruce Duncan 

No, because it had such an aura around you that everybody was that's where that sense of foreboding came. nobody wanted to stick around. Everybody failed their morale check every time.

 Lance Duncan 

Okay also in the, in the chapel or in the temple. So area 58 again, it has, it has a whole bunch of acolytes chanting, it talks about special effects. So so the chanting causes a bell to ring and then it causes . . .  What does it do? . . . "soon as you enter, black candles on either side of the palace will come alight magically shooting from a disturbing red radiant shapeless forms of purple, yellow and green dance this way in the west wall. if anyone looks at them for more than a moment they must save vs spells or be mesmerized and begin chanting a rhythm to chaotic evil." Okay, so first of all, did we fail that save and start chanting?

 Bruce Duncan 

Once, one of you did, and you guys had to knock him senseless to get him out of the chant.

 Lance Duncan 

And then it says "should three or more voices be raised, The iron Bell will sound automatically by magic." So there were never three of us that did that. And there was never the iron Bell,

 Bruce Duncan 

right.

 Lance Duncan 

So in that same room, it says if anyone starts chanting,  that zombies, the guards of the high priest will come in. Did we ever have a fight happened in there because of that?

 Bruce Duncan 

No not because of that, no. Because everybody, except one. Always made their saving throw.

 Lance Duncan 

So we didn't really fight in that room.?

 Bruce Duncan 

No.

 Lance Duncan 

Okay. so  in the chambers of the evil priest when we fight him, I assume we find him in his chambers. It says that he uses a potion of gaseous form to escape. Was he ever able to do that?

 Bruce Duncan 

once

 Lance Duncan 

and the other times?

 Bruce Duncan 

You guys were, you guys were able to knock the potion out of his hands first. With either an arrow a knife or just grappling

 Lance Duncan 

and then what we kill him?

 Bruce Duncan 

Yep.

 Lance Duncan 

And okay, so the one time that he escaped, did we ever encounter him again?

 Bruce Duncan 

No. He was the high priest at the keep that you guys were at

 Lance Duncan 

at the keep on the borderlands?

 Bruce Duncan 

mhm

 Lance Duncan 

the same high priest.

 Bruce Duncan 

Yes.

 Lance Duncan 

Okay. That's a little bit messed up.

 Bruce Duncan 

It was

 Lance Duncan 

okay. Well, that's the main adventure. There's a couple of other questions. So page 24 has a NPC generator stuff. Did you ever use this chart? Or the personality thing or the names or

 Bruce Duncan 

I did. I didn't like the results. So that's when I made my own charts.

 Lance Duncan 

I still have a couple of those, but most of them are lost. page 25 player tips. Did we ever use these as players? Did you ever have these? Did you use them in play?

 Bruce Duncan 

Yes. It helped. When you guys read them. It gave you ideas of how you should play as far as the way the game really supposed to be done. Rather than the way your Monty Haul dad did it.

 Lance Duncan 

Hahaha. And the glossary, Did you Need the glossary when you were reading these adventures?

 Bruce Duncan 

I did not need it.

 Lance Duncan 

Because your vocabulary isn't that limited?

 Bruce Duncan 

 right

 Lance Duncan 

I feel like the glossary is for 10 year olds.

 Bruce Duncan 

Yes.

 Lance Duncan  

Well, even I when I was reading this when I was a kid, I still knew pretty much everything in there. Yeah. But that's because I read Lord of the Rings in middle school or before Middle School. And last question. Oh, yeah. These, this NPC list.

 Bruce Duncan 

That's what I generated

 Lance Duncan 

you. You made this up all on yourself. Did we? Did we ever encounter this as another adventuring party in the caves? Or did we use them as ourselves or hirelings? or What else?

 Bruce Duncan 

yes to all of that. Yes, you did encounter another NPC in caves? Yes, you did. hire some from there. And yes, they were always if not encountered in caves are always in the taverns that you went to. And I would roll to see which ones were there. Were there okay. sometimes the same guy showed up more than once.

 Lance Duncan 

Yeah well I guess that's it. unless you have any other comments?

 Bruce Duncan 

It was fun when you guys figured out that the head priest at the keep was the head priest at the caves. It created real thought provoking, how we gonna do this? Especially since he didn't get a good enough look at you guys to recognize you.

 Lance Duncan 

Right, Because it was combat and it's all messy, Yeah. So how did we resolve that situation?

 Bruce Duncan 

You fought in front of everybody.

 Lance Duncan 

Like In front of the front of the chapel of the keep or inside the chapel?

 Bruce Duncan 

inside the chapel, you chased him out. And before everybody else could figure out what was going on, you'd already killed him. And then you guys were up for trial. and you produced all of your evidence and that you were tasked with taking care of the problem you have. And so you won the court of opinion and were hailed as heroes and told to come back anytime you want. Don't live here though,

 Lance Duncan 

yeah, so with that, so the High Priest in the keep was dead. So who came to replace him? And was it someone who was already there?

 Bruce Duncan 

You know, the lower the other NPCs

 Lance Duncan 

okay. But it wasn't, they brought in a priest from somewhere else?

 Bruce Duncan 

No, because they didn't trust anyone else at that point

 Lance Duncan 

Okay. Well that's it for the keep on the Borderlands.