Showing posts with label Tools. Show all posts
Showing posts with label Tools. Show all posts
12 December 2023
Domain Events Generator
I programmed an Excel workbook to create random events for a calendar year. I based it off the natural and unnatural events in the Companion set and the calendar from B10 Knights Dark Terror. It generates up to 4 events each year, and only 1 for each season. I have it connected to the calendar by copy/pasting the results into another tab organized by a list of domains. I intend to add all the domains in The Known World of Dracopolis and then fill out the calendar with more dates. This way I can know what's happening in each place the PCs visit, and also use it to develop rumours amongst the adventuring guild. I may edit it to have events tailored to the seasons, and I'll probably remove the weather related phenomena because that's covered by my weather generator. This is just a first draft really; I'm excited to start using it.
07 January 2019
Town Generator
I've been working on populating the town of Threshold in Karameikos, and at first couldn't decide which businesses should be in the town and what ratio should be business to home. So I have finally come to a solution which satisfies me for now. I created a tool using excel based on information from A Magical Medieval Society: Western Europe and a few other random places. I based the numbers for adventurers on Alexis Smolensk's demographics posts. I made it so you can easily change the population of a city, both human and demi-human, to get results for different cities. This will make it much easier when I want to detail other cities I am planning to work on eventually.
Excel Town Generator
Excel Town Generator
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