all the adventurers whose timeline was altered by the death
of the dark lord were transported to their respective environs and times.
Colomair goes to turan looking for adventurers to go with him to explore south
and expand the dwarven realm. meets with huginn and ezuri. they go through the
dwarven grand road. they go south and pass through a forest. there is an abrupt
end to the forest, the coastline is the same, but there is a new wasteland to the
south. we make camp and hear animal howls in the night. bugs start crawling out
of the ground, we eat some and they taste like cherries. in the morning there
is a dust storm. after the storm passes we feel the ground shake at half second
intervals. we see hills to the south and head towards them. we see some large
creatures that are at least 100 ft long. there are 30 or 40 of them. they kind
of look like lizards. they travel west away from the sea. we follow their
tracks which lead to a large body of fresh water. we see a large alligator at
least 20 ft long eating some large lizard type creature. we follow the tracks
again and they lead to some grassy hills with a stream in the middle of some
marshy ground after a day of travel. we see more large lizards between 20 and
30 feet long. they have a shield type structure and some horns on their head.
we continue west and make camp. we move camp and find a large tree. it is 200
ft tall and has a 20 ft diameter trunk. all the leaves lower than 30 ft are
eaten off. we hear some screams when we are under the tree. we see some
humanoid shapes in the tree. we knock one out. it looks similar to a human, but
is more furry. in the morning we encounter some new creatures. they are 9 ft
tall two legged lizards that stand upright. there are 6 of them. Colomair
charges at one, but it dodges and runs away. another charges at him, and huginn
throws some meat at it and they head towards it. ezuri cast sleep and one falls
asleep. we kill the sleeping one. we kill the four that were eating. we skin
them and harvest the claws and eyeballs. we head back to the plateau. we can’t
find the plateau, bu find the river in the south mountains. we travel to the
tribal seat. have one of the hobgoblins make leather armor for Colomair out of
lizard skin. Colomair has lizard claws embedded in his flail. here we meet
Christianus Smith. we also make darts out of the lizard teeth for huginn’s
blowgun. make 50 darts. we buy 2 mules for our cart, and some healing potions.
we follow the river downstream and find the forest has changed plant types. it
is mostly very large deciduous trees 300 ft tall. the ground is covered with
ferns. at night we hear weird animal noises again. the river goes through some
hills and floods into a valley, so a lake is created. it then flows out of the
valley in a huge recently carved gorge. we see the 100ft giant lizards again.
we see 30 or 40 other types of lizard wildlife. we see giant flying bats. we
notice we are standing in a footprint 6 ft long.
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