Games of the Federation


The games of combat take place in Gukak throughout the year. There are three different games, the 100 man combat, the 10 man combat, and the single man combat.

The 100 man combat begins on the Day of Battles and may last until the 6th day of the first month. Every day one company will combat another company for one hour. the company which receives the least casualties and is able to maintain the battlefield is declared the winner of the round. The winner of the round may go on to battle other companies, and the losing company is eliminated from the competition. On the eighth day of every week there is no combat. Up to 64 companies are allowed in the conflict. each company must have a minimum of 11 warriors and a maximum of 100 warriors. each company must pay an entry fee of 100 silver.

The 10 man combat begins on the 9th day of the 1st month and may last until the 53rd day of the first month. Every day seven rounds will take place. in a round one squad will combat another squad for ten minutes. the squad which receives the least casualties and is able to maintain the battlefield is declared the winner of the round. The winner of the round may go on to battle other squads, and the losing squad is eliminated from the competition. On the eighth day of every week there is no combat.Up to 256 squads are allowed in the conflict. each squad must have a minimum of 2 warriors and a maximum of 10 warriors.each squad must pay an entry fee of 10 silver.

The single man combat begins on the 5th day of the 2nd month and may last until the last day of the 2nd month. Every day 15 competitions will take place.each competition will consist of 3 rounds. 10 of the competitions each day will be melee combats, and 5 of the competitions each day will be ranged contests. in a melee round one warrior will combat another warrior for one minute. the warrior which survives and does not surrender is declared the winner of the round. The winner of the round may go on to battle other warriors, and the losing warrior is eliminated from the competition. in a ranged round an archer will attempt to hit a moving target. in the initial competition the first round will be at 25 yards, the second target will be at 50 yards, and the third target will be at 100 yards with a target with a diameter of 9 heads. when an archer advances to his second competition the size of each of the targets will be 8 head in diameter. the size of the target will be decreased each successive competition by 1 head. the archer which hits 2 of the three targets may move on in the competition. when the ranged competition has been narrowed down to two archers, the two finalists will compete against each other. each will be allowed two arrows for each target and the archer with the arrow closest to the center will be declared winner of the archery competition. the winning archer may choose to challenge the winning melee warrior in combat and if the archer wins, he will hold both titles. if the warrior wins the archer will maintain his archer title and the warrior will maintain his melee title. On the eighth day of every week there is no combat.Up to 256 archers are allowed in the competition. up to 512 warriors are allowed in the competition. each archer or warrior must pay an entry fee of 1 gold.

No comments:

Post a Comment