Yoker


Government: The mayor of each tribe reports to the governor. The Mayors and Governor administer the day to day workings of the tribe or region. Anything involving the people on a large scale is put to a vote in the tribe or the region.

7,600 citizens: 7,000 Humans, 150 Orcs, 150 Hobgoblins, 200 Goblins, 100 Kobolds
92.1% Human, 2.6% Goblin, 2.0% Orc, 2.0% Hobgoblin, 1.3% Kobold

History: This city was founded by some norwoldian settlers in 1638AC. A few years after settlement, all communication with norwold ceased. It evolved into a self sufficient city which quickly grew to maximum capacity, at which point it sent out small groups of colonists itself. it has evolved its own dialect of norwoldian, called Doinor, with an entire history of literature, music and art. For centuries the city has defended itself against the orcs and hobgoblins in the mountains and forest, and the beasts in the swamps. There is a small stone bridge over the river east of town granting access to the farms on the north side of the river.
Rivertown: This farming town was establish around 1800AC and has become the main supplier of crops to Yoker, allowing the city to grow even more. There is a small wooden wall around this town to defend against any hostiles in the surrounding wilderness.
Zuburg: This small trading outpost was established soon after the federation was untied. It is now a major stop between Yoker and Gukak. Many of the population of this tribe lives in the surrounding lands as farmers, only about a third of its human population actually resides in the town. The “town” includes four inns, seven taverns and pubs, a couple of warehouses, and a few farmhouses and other ramshackle dwellings.

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