Today listening to the digressions and dragons podcast something was said that I'd like to talk about.
"A RPG in which the gm is not allowed or never gets to roll dice is not fun for the gm." This is
wrong. Why is your fun dependent on the rolling of dice? Go play Yahtzee if you
just want to roll dice. As I've said before, I don't play the game to have fun.
The dice, and the rules that go with them, are there to impose fairness. When
something happens, it's not the gm making arbitrary decisions; the dice or the
rules dictate the situation. I can make up all the stories, challenge, or
combat I want for the players to go through without any dice, and yes it can be
fun for all involved including myself, but without external forces the game
will be limited to my imagination. The dice allow for circumstances that would
never occur otherwise. The laws of chance are dictating the outcome of this
action, and not me, an arbitrary judge. The dice provide justice for the players.
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