Originally recorded on September 14, 2019. The audio recording for this interview can be found here
Lance Duncan
Hey, um, we're recording, we're starting this episode from where we left off, we were talking about the fall black eagle barony. And then how we were going to go on the adventure of X1, the isle of dread. But before we go into the actual adventure, this episode I want to go over the description of the known world. And that is in the isle of dread adventure. And from there some of the specific maps my dad made, and go over some of those and try to clarify some questions I have about them. So first off, going into what's written in the adventure. There is a map, a continental map in the middle of the book, and then there's a description of all the countries and everything. Okay, so first off before it goes into the countries, it says that there's a . . . this is a suggested map and the following descriptions are a suggested key to the areas mentioned on the map. So, you can expand the map by designing wilderness areas where the map leaves off. Did you ever do that? Or did you find the other modules first?
Bruce Duncan
Before I had a chance, the other modules came out.
Lance Duncan
Okay. But like you didn't really like, like to the south here or here or anything like that,
Bruce Duncan
No, that, we hadn't done enough in this map to warrant going outside this map.
Lance Duncan
Okay, so Okay, so for some of these, they have a direct analogy to different real world cultures, but for the ones that aren't, what I'm going to do is read the description and ask you what real world culture that sounds like to you.
Bruce Duncan
Okay.
Lance Duncan
Glantri is a Magocracy. That is the princes and princesses who rule this state are all high level magic users. They live in Glantri city most of the time, though each ruler also has a castle hidden in some remote wilderness area. Actually, the rulers are more concerned with magical research than with ruling. Most decisions are left to various local councils of elders, and the princely stewards. The princes and princesses do not trust each other and live in a state of uneasy truce. In the face of invasion or rebellion however, they are quick to unite. In extreme emergencies, they will select one of their number as dictator to serve for one year. So what's your idea of that?
Bruce Duncan
The movie Color of Purple.
Lance Duncan
The Discworld?
Bruce Duncan
Yeah . . .
Lance Duncan
I don't know if he had written those books yet.
Bruce Duncan
No, he hadn't
Lance Duncan
cuz I'm pretty sure he started the books in the 80s
Bruce Duncan
when that movie came out, I thought, gee, that's just like this
Lance Duncan
yeah, yeah. But like the idea. I mean, obviously, in the real world, there weren't magic users.
Bruce Duncan
Nope.
Lance Duncan
But there's lords who live in a central city.
Bruce Duncan
Yeah, it's called feudal system.
Lance Duncan
Well, not really. But, but there's, okay. So there's a group of Lords. Princes, who live in a central city, have estates out in the back country, in the countryside. And they leave the affairs to their minions in the countryside. Right. But in the case of invasion or rebellion, they unite. And they elect a dictator. So . . .
Bruce Duncan
there is no correlation. In a human society.
Lance Duncan
So there's a few options. Well, the the whole thing with the dictator reminds me of Rome. The republic of Rome. Well, the dictator was elected. The Senate elected the dictator. Usually the consul was elevated to dictator.
Bruce Duncan
Yeah, but the dictator was already in power. And all the Senate was doing was confirming that yeah, he is in power.
Lance Duncan
And then there's also the Holy Roman Empire, which they would elect the king.
Bruce Duncan
The pope.
Lance Duncan
Well, the Holy Roman Empire elected a King, the Emperor of the Holy Roman Empire. And it was based on the local, it was based, there were certain princes had a seat on the council that voted for the Emperor. Another suggestion for Glantri is if you look back at I know you didn't know about this at the time, but recently, Lawrence Schick, one of the designers at TSR, he released information about the original known world. Apparently Schick and moldvay. The guy who wrote X1, both were, they played in their original campaign and they called it the known world. Okay, and a lot of names and ideas for culture got transported to the X1 adventure. And Glantri and the kingdom around it, Glantri was the city and the kingdom had a different name, but they were supposed to be Welsh or French well Celtic basically. And if you look at
Bruce Duncan
Before Rome, Celts were big
Lance Duncan
Yeah. If you look at the the little information we have about the Celts they did sometimes elect a central leader if they had to unite.
Bruce Duncan
Okay, yeah.
Lance Duncan
And I think we talked about this before, but we never actually went to Glantri while you were DM
Bruce Duncan
Nope.
Lance Duncan
So okay. But what do you think about adding a Welsh culture or French culture here
Bruce Duncan
That would probably be acceptable. Better than a Buddhist culture
Lance Duncan
Yeah. Okay. Then we have the Ethengar Khanate. We never went to the Ethengar Khanate?
Bruce Duncan
Where was that?
Lance Duncan
This area, the big plains area
Bruce Duncan
No.
Lance Duncan
Which actually is not big. For steppe nomads It's not that big of an area.
Bruce Duncan
No it's not
Lance Duncan
So the suggested culture, so we never went there, but had you made any plans for it?
Bruce Duncan
I was gonna make it like the Mongols.
Lance Duncan
Yeah, cuz this suggests, it suggests a few different cultures, the Horsemen of Central Asian steps and Mongols, Magyars, Turks and so on. Cuz for for the area. Looking at the area, it reminds me more of the Hungary, the plains of Hungary, the Hungarian plains, which would be more like Magyar culture.
Bruce Duncan
Right
Lance Duncan
or Huns conquered the same area,
Bruce Duncan
Right
Lance Duncan
But they're really all the same culture. The steppe cultures are all really similar.
Bruce Duncan
Yep.
Lance Duncan
But you were going for the Mongols?
Bruce Duncan
Yeah,
Lance Duncan
That's what you were thinking?
Bruce Duncan
Yeah
Lance Duncan
Because that's what the gazetteers go with, is Mongols.
Bruce Duncan
Right
Lance Duncan
Okay, the Heldann freeholds, which are just this border area up here.
Bruce Duncan
I had no ambition for that area whatsoever.
Lance Duncan
They're barbaric fair haired people who hunt, fish, and raise crops in isolated farms. Related to people in the northeastern kingdoms but acknowledge no ruler. So, related to the northern reaches. No ruler among themselves higher than the individual household leader. Culture is very similar to that of medieval Iceland. So if you're making it similar to medieval Iceland, what stage of medieval Iceland are we talking about? Because there's the Christianization period, where Iceland is ruled by a council of people. and, there's the pagan
Bruce Duncan
it would have been before the Christians
Lance Duncan
just when? Yeah, cuz there's a period when Iceland is just beginning to be settled. And there's different household groups, and there's no authority
Bruce Duncan
right
Lance Duncan
Let's see. In the northern reaches. Did we ever go to the northern reaches?
Bruce Duncan
Nope
Lance Duncan
Okay. And the Three Kingdoms. Some people like to compare like Ostland, Soderfjord, and Vestland to, like Sweden, Norway, Denmark, or different time periods of Vikings. Did you have any plans, you were gonna go with that?
Bruce Duncan
Nope. Like I said, the known map there, had so many things going on, that we didn't even get to, that I just gleaned over most of those to see if we would be using any of it.
Lance Duncan
Yeah, I'm just trying to get an idea of what you had in mind. So I can carry that forward in my version
Bruce Duncan
Yeah.
Lance Duncan
Yeah. And it just describes the northern reaches as vikings, it doesn't specify, right here, other places do, but not here in X1. But you didn't you hadn't thought of specifying each kingdom by country
Bruce Duncan
No
Lance Duncan
historically. The broken lands. So this is this area here. The broken lands are an area of rocky badlands and old volcanic lavabeds. The Land is extremely wild and inhabited mainly by outcasts and monsters. That's different than what it is described as later,
Bruce Duncan
right
Lance Duncan
Did we ever go there?
Bruce Duncan
No
Lance Duncan
Did you ever know any plans for it?
Bruce Duncan
I had ideas like Mordor for it.
Lance Duncan
Okay, make it more like Mordor...
Bruce Duncan
right
Lance Duncan
Okay. Cuz I know we, cuz we talked about, not in one of these interviews, but we talked about the extent of the Empire.
Bruce Duncan
Yeah.
Lance Duncan
And you said that the broken lands were partial, it was like a military domain of the Empire?
Bruce Duncan
Right
Lance Duncan
You know, just like, militarily occupied, not not actually like,
Bruce Duncan
yeah like the state of Nevada.
Lance Duncan
Yeah. Yeah. But you're were thinking of like Mordor?
Bruce Duncan
Yeah.
Lance Duncan
Like with the ashen lands and everything?
Bruce Duncan
Right.
Lance Duncan
So you're also thinking volcanoes in there?
Bruce Duncan
Yep. And even swamps.
Lance Duncan
Okay. Cuz in the, in the gazetteer, they basically have all the different humanoid tribes have a place in there?
Bruce Duncan
Yeah. Have a small contingent, Yeah.
Lance Duncan
Yeah. I'm thinking of making it like the homeland of the orcs.
Bruce Duncan
Sounds good.
Lance Duncan
which would fit your Mordor idea.
Bruce Duncan
Right. Right.
Lance Duncan
And as far as the other goblinoids, they'd have different homelands.
Bruce Duncan
Right.
Lance Duncan
Okay. Rockhome. Did we ever go to Rockhome? The dwarven place?
Bruce Duncan
Nope.
Lance Duncan
Because I know we had crossed the Ylaruam Desert at one point.
Bruce Duncan
Yep.
Lance Duncan
Because there's a, well when we go over the other map, we'll find that trail. Because you had a trail on there. Yeah. But when we're going, to that, crossing the desert, where were we going to? Were we going to rockhome or the northern reaches or what?
Bruce Duncan
The Northern Reaches.
Lance Duncan
Okay. So we never actually went to the Dwarven place?
Bruce Duncan
No.
Lance Duncan
We had a lot of dwarf characters, were they mostly from Rockhome or somewhere else?
Bruce Duncan
Mostly from Rockhome. And they didn't want to go back because they were outcast.
Lance Duncan
Yeah. But that brings up another thing.
So I've had an idea that I really want to actually implement in play. All demihuman characters or adventurers. . . My idea is to make anyone, any demihuman who's an adventurer is an outcast. Like all the dwarves, hobbits, and elves, they're all very insular, they don't like humans or humanoids intruding on their territory, and they all have their culture and they stay at home and that sort of thing. And the reason your an adventurer is because you were outcast for something you did at home. You're banished.
Bruce Duncan
Yep, that's the way I played them.
Lance Duncan
You're not really an adventurer by choice.
Bruce Duncan
That's correct.
Lance Duncan
Which fits with why Galron and his family stay in the dragon city instead of going back to the elves.
Bruce Duncan
Yep.
Lance Duncan
That's just, Yeah. It makes the demi, it also gives an excuse to make Demihumans less common.
Bruce Duncan
And Galron had a bunch of elves to go to right there. They weren't his tribe, but he could have gone. And I made that available to him.
Lance Duncan
Yeah, I don't remember that, but yeah,
Bruce Duncan
I know.
Lance Duncan
That was a long time ago. So dwarves, we didn't go to Rockhome. Darokin, Okay. So . . . well let's read the description first. Because I know we I remember skipping something. Oh, no, I just, oh before we get to Darokin. I got out of order of my questions. Atruaghin. So the Atruaghin clans, these grassy plateau, forests and hilly regions next to the sea inhabited by herders, huntsman, and fishermen who live in small villages. All the villages claimed to be descended from the ancient hero Atruaghin. If threatened by war, they will unite under a temporarily elected leader. Does that sound like a specific real world culture?
Bruce Duncan
No. Maybe the Cossacks of Northern Eurasia? Possibly?
Lance Duncan
Right, Did you have any plans for them, because you also said that part of the plateau was under control of the Empire.
Bruce Duncan
Yeah. It was under the control of the empire in that a tribute emissary went and assessed each of the clans.
Lance Duncan
so it's part of the Empire as in, actual most empires worked back in the ancient era,
Bruce Duncan
yep.
Lance Duncan
They would take tribute and call it part of their territory.
Bruce Duncan
Yep. And if they, and they were supposed to be an early warning system for the invasions from that direction
Lance Duncan
they're a buffer state.
Bruce Duncan
Yeah.
Lance Duncan
Similar to Armenia was for the Roman Empire.
Right. Um, did the Empire maintain any military presence at all?
Bruce Duncan
Maybe a, I don't know what you call them. Counselor, whatever. Okay.
Lance Duncan
Just Ambassador
Bruce Duncan
they were not to oversee the daily goings on of the communities, but they were there to assist. If I asked
Lance Duncan
an advisor,
Bruce Duncan
an advisor that,
Lance Duncan
yeah okay.
Bruce Duncan
But not a vizier.
Lance Duncan
Oh, and also the Atruaghin clans. We talked about this before. So my idea was to make the Atruaghin clans similar to the tribes of Israel before they were united under a king.
Bruce Duncan
That would work
Lance Duncan
Because it makes sense, if threatened by war, they united under a temporarily elected leader. That's very similar to the judges.
Bruce Duncan
Yeah you know the judges weren't elected
Lance Duncan
Well, depending on which one you're talking about, but Yeah. Yeah. And they weren't always recognized by all the tribes.
Bruce Duncan
That is true.
Lance Duncan
so like herders, hunters, fishermen and small villages. it's very much like ancient Israel before they were united
Bruce Duncan
or saul.
Lance Duncan
Yeah. We're really talking about before Samuel, but Samuel was really the one to unite them all and kept it that way.
Bruce Duncan
Yeah, that's true, too.
Lance Duncan
But yeah, you know, the sheep herders. That works with the high plateau.
Bruce Duncan
Yeah.
Lance Duncan
And fishermen over by the coast.
Bruce Duncan
Yep. Or rivers
Lance Duncan
Yeah. Because, you know, you have the plateau and then you have the coast, below it south of it. Yeah. So so how do you think the Israelite, tribes of Israel would go with how you would develop the setting?
Bruce Duncan
I don't know, didn't have anybody go in there. So I didn't have to put that much thought into it.
Lance Duncan
But it worked with the situation of the empire and everything?
Bruce Duncan
Yeah, I think so.
Lance Duncan
Okay.
Bruce Duncan
Because they paid tribute to both Assyria, Babylon and Egypt. Oh, and the Philistines.
Lance Duncan
Yeah. Okay, let's see. Oh, now Darokin. So Darokin, the Republic is centered around the Capitol, Darokin. Its wealth is based on trade from lake Amsorak, a large inland lake, the streel river, the Eastern caravan route, and sea trade filtering through the malpheggy swamp. Darokin is a plutocracy, that is the government is run by the wealthiest merchant families. The culture resembles that of Venice or Genoa in medieval Italy. So, what kind of culture Did you focus on for Darokin?
Bruce Duncan
To compare them to the Venetians, the people from Venice would not be right because they're
Lance Duncan
they're not on the coast.
Bruce Duncan
Yeah, exactly.
Lance Duncan
They don't have the sea trade.
Bruce Duncan
Yeah. But they were very trade minded. So I was going to compare them more to that of Persia. Not Babylon, but Persia
Lance Duncan
yeah. It also. Okay, so how independent were each of these cities? Were they like in a city state status? Or what was the, cause you had Darokin can be the capital of the empire?
Bruce Duncan
Yeah.
Lance Duncan
Which I'm assuming wasn't called the Thyatian empire?
Bruce Duncan
No.
Lance Duncan
I mean, it controlled Thyatis. But it wasn't the Thyatian empire.
Bruce Duncan
No, it wasn't. I, like I said, compared it to Persia. And Babylon would have been part of it. Egypt would have been part of it, so on and so forth. But Persia was the Empire. Darokin was the Empire.
Lance Duncan
Okay. And there's four other cities, put on the map in Darokin's territory. Which, if you were to compare it to a, medieval cities. I would make all those independent city states.
Bruce Duncan
Yeah.
Lance Duncan
But you're making it part of the empire. But how much control did the Empire have over those? How much territory did those areas control, cities control?
Bruce Duncan
Well, there was a military establishment in each one that each one had to maintain. Because Darokin felt that they needed to have a strong military. And so the military was only authorized by Darokin. And so those communities had to give up men for the military and supplies. But the military was only to the amount that the city fathers or whatever, felt was necessary. Because in time of war, then everyone comes up.
Lance Duncan
Right. Okay. So, the Empire, we only ever called it the Empire right?
Bruce Duncan
right.
Lance Duncan
Okay, so the Empire, we can compare it to the Persian Empire. We're talking about the Achaemenid Persians, you know King Darius, and all of them.
Bruce Duncan
Yeah, well, I wasn't gonna make it last as long as the Persians
Lance Duncan
Well, there were several different versions. They, none of them last very long.
Bruce Duncan
Yeah, I would say the very first one,
Lance Duncan
Which is King Darius, King Cyrus
Bruce Duncan
Cyrus.
Lance Duncan
Those guys.
Bruce Duncan
Yeah.
Lance Duncan
There's only like four or five of them. I'd haveto look it up, I don't know, maybe more. But they were, they didn't last that long.
Bruce Duncan
No they didn't
Lance Duncan
Because they, basically Cyrus came in and conquered Babylon. And then Alexander the great came in a few generations later.
Bruce Duncan
Yeah.
Lance Duncan
And other Persians took over afterwards. We're talking about the Achaemenids
Bruce Duncan
right
Lance Duncan
I'm not sure if I'm pronouncing that right, whatever. Okay, so we'll compare the Empire to the Achaemenid Empire, which actually fits with some of the things referenced from the original known world setting that Lawrence and moldvay, that Schick and Moldvay had put together.
Bruce Duncan
Oh,
Lance Duncan
yeah. Like Selenica is supposed to be Ottoman culture. And I think Akorros or maybe it's Akesoli had a different culture. I'd have to look it up. But based on like, the language groups and other stuff. Yeah. Because because they had different positions, different geography on the original map. And they took the name and they're not next to each other, even though it should. Yeah. But that, but that does fit a Middle Eastern flavor more, right, with the original source. So that helps.
Bruce Duncan
Its way before Islam
Lance Duncan
Well, yeah. And the, Yeah so, the Persian Empire, they governed by satraps. So you could say each of these cities is as each of the main cities in the empire as a seat for a Satrap.
Bruce Duncan
I don't know what a satrap is.
Lance Duncan
They're like, governors, or, they're like governors who are left independent and kind of like kings. Yeah. I don't know, it's hard to describe. There's some good videos on YouTube explaining it.
Bruce Duncan
Yeah. I figure that would work.
Lance Duncan
Yeah. But basically, they would be governed like, basically, it'd be split between different provinces that are left to govern themselves, as long as they adhere to the, you know, army. They provide military service and money to the Imperial City.
Bruce Duncan
Right, You know, you think about it. In a world where magic is so prevalent, to not have some form of long distance communication is asinine.
Lance Duncan
Yeah. You always had us have these magical rings of communication,
Bruce Duncan
right. or the teleport doors
Lance Duncan
Yeah. Well, looking back, there was already a magic item you had a book for, and it was a magic item. It's a, two duplicate scrolls and you write something on it with your magic pen and it appears on the other one. I think that that would have been better than the rings.
Bruce Duncan
It would have been, but you guys never went to the place where I had those stashed.
Lance Duncan
Yeah. I'm just saying as like a governmental administration technique. Like, this is how you send out decrees to your empire.
Bruce Duncan
Right. or warn of invasion
Lance Duncan
Yeah, so I already put up a blog post about that, about this. But, what was the extent of the Empire? We already said that it had military occupation in the broken lands, military patrols and outposts sort of thing. Right?
Bruce Duncan
Yep.
Lance Duncan
And Atruaghin was tribute state.
Bruce Duncan
Yeah.
Lance Duncan
Okay. And all of it and it covers the whole Republican Darokin on this map.
Bruce Duncan
Uh huh
Lance Duncan
What else did we have? Karameikos is part of the Empire.
Bruce Duncan
Yeah,
Lance Duncan
and Thyatis is part of the Empire.
Bruce Duncan
Yeah,
Lance Duncan
these are provinces. So satraps just like the Republic.
Bruce Duncan
more like allies, though.
Lance Duncan
Well, I think it also like, cuz, the Grand Duchy of Kerameikos. In the companion book, and historically, originally, grand dukes or Archdukes were related to the king or emperor. So I think that fits for Karameikos that, you know, he's a cousin family of the Emperor's family,
Bruce Duncan
right.
Lance Duncan
And what's the status of Thyatis? Cuz Thyatis is originally supposed to be an empire. What was its status here, in the inside the greater Empire?
Bruce Duncan
they had been met at war and lost, but the Empire decided that their sailing abilities were so great to let them be independent. But they had to trade with them equally, and they had to furnish the empire with ships.
Lance Duncan
Okay. What about Ierendi and Minrothad, because I think we talked before and they were tribute states, I think that's what we determined,
Bruce Duncan
right. They had all been conquered. And so anybody living there, that remembered the conquering, were not happy, anybody not living would not remember.
Lance Duncan
So they would have assigned, So the island nations would have assigned governors.
Bruce Duncan
Right.
Lance Duncan
Okay. And these cities are where the satrap is located?
Bruce Duncan
Right.
Lance Duncan
What about the five Shires and the canolbarth forrest, where the elves are?
Bruce Duncan
okay, where the elves are, they're pretty much able to fend off any attacks. But then there was no reason to attack them because they provided all kinds of goods and services that were not available anywhere else. I mean, magical.
Lance Duncan
Well, I mean like, because we had earlier described the elves as kind of isolationist
Bruce Duncan
Yes.
Lance Duncan
So the Empire didn't hold authority over them or what?
Bruce Duncan
they didn't, but like anytime the Empire needed strong soldiers, the elves would come. But anytime the elves needed strong soldiers, the Empire would come in mass. And the five shires was basically the same thing. But they never went to war. So no big deal.
Lance Duncan
I know we went to Selenica a few times. Do you want to describe Selenica?
Bruce Duncan
It was a frontier town. That was basically just there because they needed a rest stop for the caravans. So anything delving into travel, they were keen on, and they knew how to travel most efficiently,
Lance Duncan
right. And our opening up the trade route from karameikos up north, I assume would help us out selenica's trade and population.
Bruce Duncan
Exactly.
Lance Duncan
And what was the, well, okay, let's go into the rest of them as, going individually. kind of covered the empire, unless you have anything else to say about the Empire.
Bruce Duncan
Nope
Lance Duncan
Okay, the Emirate of ylaruam, I'll just
Lance Duncan
Okay, we're talking about Ylaruam. Okay. So what real world analog would you compare ylaruam to
Bruce Duncan
more like the northern half of Africa, the Sahara desert area, and those types of people.
Lance Duncan
So Eastern Sahara or Western Sahara? Because there's like the Mali, tribes.
Bruce Duncan
That's true.
Lance Duncan
And then there's like the Nubian south of Egypt.
Bruce Duncan
Yeah.
I'm thinking more like the eastern tribes.
Lance Duncan
Or there's Libyans.
Bruce Duncan
Libya is what I was thinking.
Lance Duncan
Or Ethiopia.
Bruce Duncan
No.
More like people lived in
Lance Duncan
like the mythological Libya
Bruce Duncan
Yes.
Lance Duncan
Like described in the Iliad and, Odyssey not Illiad.
Bruce Duncan
Yes.
Lance Duncan
Yeah, cuz they encountered the Libyans there. Okay, so more of African, north African culture,
Bruce Duncan
right.
Lance Duncan
okay. And as far as like Ylaruam did it just had the one big city on the oasis.
Bruce Duncan
Yeah,
Lance Duncan
there's this other oasis but there
Bruce Duncan
smaller city, But yeah,
Lance Duncan
because in the in the gazeteer, a whole bunch of more oasises and random cities and
Bruce Duncan
yeah, but you'd have to know where they are Or else you'd go get out there in the desert and die.
Lance Duncan
Yeah. Well, they, in my opinion, they make the Gazetteer version of Ylaruam way to populated.
Bruce Duncan
Okay, I would agree with because it's not supposed to be very populated.
Lance Duncan
Yeah.
Yeah.
Bruce Duncan
You know, only what the Oases can support,
Lance Duncan
but it's, It's not Muslim at all?
Bruce Duncan
No.
Lance Duncan
Okay, so that's that'll be different from the gazetteer. the gazetteer kind of made a whitewashed, a family friendly version of Muslim.
Bruce Duncan
No, no such thing.
Lance Duncan
Yeah,
okay. so basically Saharan, north African of the ancient world cultures. Okay.
Bruce Duncan
Oh,
besides the Muslims were like, what, 700 years after Christ? Whereas most of this stuff this I'm thinking is before Christ
Lance Duncan
right. Well, I'm gonna change it. Well, I'll get into that later. With the clerics and the church. basically I'm gonna have to clerical theology be more Christian oriented. because based on their abilities, based on the original rules, they're obviously Christians. So that's that's pretty much the biggest change I'm gonna make it to the setting. Oh, anyway, from there the five shires, let me read the description.
five shires. the five shires are the homeland of halfings. the area is ruled by council of five sherrifs; who each control a Shire. four times a year the sheriff's meet at a great feast and there decide shire-wide policy by vote. So how would you describe the five shires
Bruce Duncan
basically independent and nobody cares.
Lance Duncan
And what was their role? Well, you said, they're so they're independent of the Empire?
Bruce Duncan
Yeah.
Lance Duncan
Did they pay any sort of tribute or did trade go through
Bruce Duncan
trade went through
Lance Duncan
armies passing through, what?
Bruce Duncan
Armies didn't need to pass through because, they are not where large travel can happen. So they either go by the coast or they go up the river. And avoid the shires altogether.
Lance Duncan
Okay. And you said we had passed through there a couple times?
Bruce Duncan
Yeah. Because you want to go that way. And they're friendly and accommodating, but they just don't want you to stay.
Lance Duncan
Yeah.
Okay. My idea. I don't know how well this fits, how you have them. But is to have the, the hobbits basically they live in underground burrows like described in The Hobbit. And those burrows are unrecognizable to most, to humans. they look like just Hills. and they have their plots of land that are gardened, but they're gardened in such a way, they're not rows and rows of fields like humans do, they're gardened in such a way as to look natural so they have just as much produce, but it doesn't look like it's fields of crops,
Bruce Duncan
yeah no, No, it's not straight lines.
Lance Duncan
So it looks, so like, to a human traveling through it looks like abandoned territory.
Bruce Duncan
Yeah, fertile, very fertile land, all kinds of plants and animals roaming all over the place.
But very few people. Because as soon as they see you, they duck inside, the only time they come out is if you actually go into a nest of them, and then they come out to invite you for dinner. And to tell stories of what's going on in the oustide
world,
Lance Duncan
and I know that D&D products tried to distance themselves from Lord of the Rings, but how much did you make halflings like hobbits?
Bruce Duncan
almost identical. The only difference was the hobbits are actually taller than the five Shire people.
Lance Duncan
Yeah. Oh, you
made them. So how short do you make them?
Bruce Duncan
Oh, tallest one was three foot.
Lance Duncan
Yeah, no, that's, that's normal for hobbits
is it?
at the time of the Lord of the Rings. Different breeds of hobbits were different heights. Like, you know, a couple, a thousand years before, they were like four feet instead of three feet. I'd have to look it up.
But you know, they gradually got shorter and shorter.
Bruce Duncan
Okay, which is really dumb, because, think about it. Of all the peoples. The hobbits are the ones that are getting the best foods. Yeah. So they should be growing the tallest. whatever.
Lance Duncan
Well, their history in Lord of the Rings is slightly different. They get,
they get moved from place to place involuntarily. Okay, the Grand Duchy? Karameikos. we've already talked about it quite a bit, but the Grand Duchy in general, what real world culture would you compare it to?
Bruce Duncan
I don't Know . . .
I'm thinking uhhh....
Lance Duncan
because we adventured mostly in Karameikos,
Bruce Duncan
I'm thinking pre-viking Paris.
Lance Duncan
So more French culture?
Bruce Duncan
right.
Lance Duncan
Or Franks more than french?
Bruce Duncan
right, Yeah. Definitely more like franks,
Lance Duncan
um, so did you know that specularum is the name of a pottery district in Athens?
Bruce Duncan
No, I did not.
Lance Duncan
So
and that's, that's one of the names from the original known world before this came out the campaign world.
Bruce Duncan
right, it could go either way.
Lance Duncan
Yeah. And also tying into that, in the description of specularum. It says that they're great builder of ships. which ties into that.
Bruce Duncan
Right. But the difference is the reason in mind, they were great builders of ships is because that's where the people from Thyatis built ships for the Empire. They were hired to build ships.
Lance Duncan
And so, not on this map. But on the Karameikos map, talking about Fort Doom and the Bay of Halag, Halag is German. and then there's Koriszegy, I think its Koriszegy, the haunted keep, is, I think it's Hungarian. but yeah, there's no really, like the names seem random
Bruce Duncan
that would, that would tend to be very good because it was opened up by the Dutch Dutch, and the Empire told the Empire, look why don't you go down there and help out the Dutch
Lance Duncan
so all these different names come from different areas of the Empire different cultures within the empire?
Bruce Duncan
right, this is a more, comparison to the United States where everybody is coming
Lance Duncan
in the Gazeteers, they do make the native traladara kind of like Hungarian Romanian culture, but the description of like the Empire of Thyatis and the Grand Duchy ruler of the natives it's more reminiscent of the, of the English right after the Norman Conquest than anything else. I don't know how much you want to put that into it.
Bruce Duncan
I don't think so.
Lance Duncan
I mean, the culture isn't, but the the description of the political situation is very much like the Anglo Saxons vs the Normans. Okay, so the Grand Duchy, Yeah, we went over that quite a bit. Ierendi, did we ever visit Ierendi?
Bruce Duncan
No.
Lance Duncan
And the real world analog, let's read the description because the gazateer goes way off base with Ierendi. The trading ships of Ierendi rival those of Thyatis. the kingdom sports a magnificent royal palace carved from pure white coral. The king and queen of the land are usually popular adventurer heroes. However they are without true power and serve only as figureheads. Actual rule is held by certain aristocratic families, making Ierendi an Oligarchy. so, we never went there. What type, does that sound like A specific real world culture to you?
Bruce Duncan
England. now
Lance Duncan
Yeah there's something else. No, no, I do have it.
I have a picture here.
here it is. Okay. Oh, right here. Yeah. Okay. I see I wrote it down. Okay, so. So, you know, the original world known world campaign I was talking about? before X1 came out? So Ierendi, and that was supposed to be similar to the Barbary Coast pirates.
Bruce Duncan
Oh, sounds good.
Lance Duncan
So would that work with?
Bruce Duncan
Yeah it would,
Lance Duncan
okay. So north, basically,
Bruce Duncan
northwest africa,
Lance Duncan
the other side of Africa.
Bruce Duncan
Yeah.
Lance Duncan
So we have we have Northern Africa, or Northeast Northern Africa for Ierendi, and Northern Africa. Closer to Egypt for the, Ylaruam.
Bruce Duncan
Yeah. Ierendi would be Northwest not Northeast.
Lance Duncan
Yeah. Whatever. You know what I mean,
Bruce Duncan
you cartographer
Lance Duncan
I'm thinking of too many things at once okay?
Bruce Duncan
yes you are.
Lance Duncan
Okay. And to go back to some of the things we already talked about. So I have it mapped out on here. So Selenica is supposed to be an ottoman culture. Ylaruam was Persian/ottoman. Because Okay, so the, on the map, there's the Alasiyan desert. so that was supposed to be Persian. But ylaruam, the city, was ottoman. Because they were located in different places, but on here they got put together. And the city states in the Grand Duchy, I mean, in the Republic of Darokin, so Akorros was supposed to be similar to Mughal India. And then more Ottomans in akesoli. So you see how the Ottomans got separated from each other?
Bruce Duncan
I really don't
know enough about mughal India, or anything past India going east To include them into anything
Lance Duncan
well,
Mughal India was like the 15th 16th 17th century
Bruce Duncan
Yeah, that would have been Persian, i mean Islamic
Lance Duncan
Yeah, yeah. They were all the they were Islamic rulers that took over eastern India, Pakistan that area, Afghanistan. yeah. Well, we can still take aspects of the
culture
Bruce Duncan
I suppose.
Lance Duncan
Oh, and,
Right, so corunglain, the city on the Borderlands, on the border with the broken lands, that was supposed to be similar to Byzantium or Thracia, that area. And then Darokin specifically was supposed to be Dutch.
Bruce Duncan
They did do a lot of seafaring.
Lance Duncan
Oh, but yeah this is, I mean, this is based on the . . . I mapped the . . . onto the X1 map from the original . . . Okay, so we were at Ierendi. So Barbary pirates works for them for
your version
Bruce Duncan
right
Lance Duncan
let's see. Minrothad guilds, the Minrothad island cluster, is a syndocracy. The government is run by the heads of the various trading guilds. Minrothad is closely allied to Thyatis. What does that sound like? And did we go there?
Bruce Duncan
Sounds like crete.
Lance Duncan
crete. Ancient Greece?
Bruce Duncan
Yeah.
Lance Duncan
Okay. That's interesting. Because, again, based on this, the
Bruce Duncan
Crete after Minoans
Lance Duncan
Oh, after the Minoans, okay.
So,
yeah, okay. The, Yeah cuz in the original known world, Minrothad was supposed to be like the Hanseatic League. which kind of works, except they're islands instead of on the coast. Yeah, but that means they'd have more of a German culture, Which means the Black Eagle Baron
would have come over from the hanseatic,
from Minrothad if we're gonna make them German culture,
Bruce Duncan
okay, that
works. It's not what I originally intended, but it works
Lance Duncan
I mean, we never went there. Did we?
Bruce Duncan
nope
Lance Duncan
I mean, I'm not tied to these at all, these are just the original. Yeah.
Bruce Duncan
I remember one adventure when you guys were creating the dragon city trying to get allies. You went to Thyatis And you guys got lost. That's all I remember about that episode.
Lance Duncan
Okay. So Minrothad, we never went there, but you were thinking more of like, Ancient Greece around the time of . . . Well, the Trojan War.
Bruce Duncan
Yeah. Maybe a little before.
Lance Duncan
Yeah. But the time period of ancient Greece that we don't really have written record of right. The Dark Ages.
Bruce Duncan
Yeah. The Minoan culture. That was really old.
Lance Duncan
Yeah. No, the Minoans were first and then the Mycenaean Greeks. They kind of overlap for a little bit. And then there was the collapse of the Bronze Age. And then there was the Dark Age of Greece, which lasted 400 years. And then Homer was around 800BC. Which, you know, Homer didn't make up the stories, they'd been handed down for hundreds of years before him, so, yeah. so you were thinking like, ancient Greece, Dark Ages. Mythical Greece.
Bruce Duncan
Yeah. That would be more accurate. Mythical Greece.
Lance Duncan
Okay, as far as Minrothad islands
Bruce Duncan
right
Lance Duncan
Which works, it works with the whole, because this whole area was supposed to have the same language, which works if we're gonna have some sort of greek influence on the coast here then it makes sense for the islands to have a similar, Greek.
Bruce Duncan
Right.
Lance Duncan
Thyatis, we already talked about it a little bit. Did you make it more similar to Rome? Or Constantinople? Cuz here it describes it as the Byzantine Empire
Bruce Duncan
No, I would have made it more constantinople. because that is byzantine.
Lance Duncan
okay, Because saying Byzantine Empire could just refer to it being complex, a complex legal, and political situation . . .
Bruce Duncan
True, That's not how I had it.
Lance Duncan
Okay,
so more of Constantinople, the second rome, than rome iteself?
Bruce Duncan
right.
Lance Duncan
Okay. So does that mean
Bruce Duncan
that's why they were a independent ally, to the Empire.
Lance Duncan
So does that mean that Thyatis city is eclipsing the imperial city at this point?
Bruce Duncan
No,
Lance Duncan
or is approaching?
Bruce Duncan
well it's getting close but no. I mean, the only reason Thyatis is as big as it is, because they have great commerce with the Empire. If not for the Empire Thyatis would be fallen.
Lance Duncan
Yeah, okay.
and we already said atruaghin. that leaves, Oh, the Thanegioth archipelago. oh, it doesn't really have a big description for that, doesn't really say anything except where it is. Okay, so that's the description of those places. that's from X1, now to my other questions about our . . . maps. so we went over those, ah, think I have it with me, I do.
Okay, so the original 81 expert book, there is a map of Karameikos. Okay, so you know how we drew in this river, the river above the mountains, it normally stops just northwest of the dwarves of where the dwarf label is, right. But we drew it in. We also drew in like a waterfall or something by the lost Valley. Where, which is the source of that river?
Bruce Duncan
Yep.
Lance Duncan
Okay. At what point did we draw that in? Do you remember? Cuz I think I'm pretty sure I remember. But I'm pretty sure when we weren't using this map at that time, so maybe I'm wrong.
Bruce Duncan
I drew it in for another threesome that was playing that were going into the lost Valley, and I had them peek over the tops of the mountains and saw this beautiful waterfall going off to the west.
Lance Duncan
But you didn't include that when we played?
Bruce Duncan
Not until you actually got through the lost valley,
Lance Duncan
but you didn't, you included the geography to go the same route?
Bruce Duncan
Right.
Lance Duncan
Okay, so I could be totally wrong here, But I do remember. So you remember my half drow character, mahonri?
Bruce Duncan
right
Lance Duncan
There. Basically, we caused an avalanche of, basically like a mountain to collapse, which created a big giant flood. And then a permanent river resulted from that eventually. Yep. And that's what I thought This drawing was. But that was when I was in like, my senior year of high school. And I know, I'm pretty sure we weren't using this map at that time.
Bruce Duncan
No, it wouldn't have been that. it wouldn't have been there.
Lance Duncan
Do you remember where that was?
Bruce Duncan
that would have been way further west.
Lance Duncan
Okay. So like by hule?
Bruce Duncan
Yeah.
Lance Duncan
Yeah. Okay. So you also have, you also have this little pit thing drawn at the edge of the foamfire valley.
What does that represent?
Bruce Duncan
That was the, where I thought threshold was at the time.
Lance Duncan
Oh You placed threshold up here?
Bruce Duncan
Yeah. Further up than it actually is.
Lance Duncan
Yeah. Cuz, on the, Yeah, on the actual, the expert map where thresholds is, it's right here on the fork of the river. but that was supposed to be threshold?
Bruce Duncan
Yeah.
Lance Duncan
Cuz that's also the spot where there would be the, the tower and gate into the pass into the mountains to get the lost Valley,
Bruce Duncan
right.
Lance Duncan
Okay, let's see what else.
So on here, you drew in pencil a road network. We've talked about, but we haven't talked about it in these interviews. But what were these roads, where do they lead? who built them?
Bruce Duncan
They weren't roads You could take wagons on, but they were roads that you could walk on foot.
Lance Duncan
They were trails.
Bruce Duncan
Yeah. Okay. And they were well known trails, but few people liked to travel them because they were so dangerous.
Lance Duncan
Right.
Okay, so here, we have a whole half page. Yeah, a whole half page description of the gnomes and how they're isolationists. And then it has a map of a gnome lair. So do we ever have much contact with the gnomes? did we ever go into one of their lairs?
Bruce Duncan
No, you did not. And the gnomes I put, there's a ferry in that.
Lance Duncan
Well in the B10 Adventure?
Bruce Duncan
right
Lance Duncan
Yeah, it's over here. There's a, a ferry goes across this river.
Bruce Duncan
Yeah, I was having those gnomes as outcasts from the gnomes.
Lance Duncan
Okay,
the ones above the surface,
Bruce Duncan
right.
And there were quite a few.
Lance Duncan
Okay.
Yeah, that was my question. Can you describe each of these settlements, like wereskalot? It's labeled here as a, As a fort or a keep . . .
Bruce Duncan
that would have been up in the hills
Lance Duncan
it's ruins.
Bruce Duncan
that would have been up in the hills above the five shires.
Lance Duncan
Cuz you also mentioned when we talked about black eagle, black eagle had a werewolves and stuff.
Bruce Duncan
Yep.
Lance Duncan
Where are those from, wereskalot?
Bruce Duncan
Yes.
Lance Duncan
Okay, so wereskalot, There's werewolves and stuff like that.
Bruce Duncan
Yep, monsters
Lance Duncan
Yeah, cuz that is across the border in the five shires. But that's not like a hobbit place.
Bruce Duncan
No, it's not. They stay away from it
Lance Duncan
Do the werewolves prey on the hobbits or what?
Bruce Duncan
Nope.
Okay. Do you want to describe Luln, in general?
Luln was a town developed before the black eagle, that was there to create, I guess you would call them Rangers like in the movie Lord of the Rings, To travel these roads and help the people you know, the merchants and everyone get to their destinations. So, adventures for hire
Lance Duncan
Yeah.
We already spent a lot of time talking about the black eagle, what about the haunted keep? Which is koriszegy
Bruce Duncan
that was what was there before the Empire. And that was the original
Lance Duncan
natives?
Bruce Duncan
not natives, but the original rulers of the entire Karameikos
Lance Duncan
Oh so there was a big Kingdom centered right here?
Bruce Duncan
Right.
Lance Duncan
Okay.
and So how did it get ruined then? Was it by conquest or before?
Bruce Duncan
Yeah the elves were tired of them beating up on em
Lance Duncan
Because here It says, Does it say anything about it? I don't think it does.
Because in the Basic Book is where the haunted keep gets introduced and has the background for it, and It's supposed to be wererats or something at the bottom.
Bruce Duncan
Right. it's also where the two wizards lived after the keep fell.
Lance Duncan
Yeah.
What about Kelvin . . . Kelvin for us? I mean, we already talked about it but
Bruce Duncan
Kelven's just
a good, I guess Port Town. You want to call it, on a river. you got three rivers coming to it? you know threshold
Lance Duncan
so it's such a trading area.
Bruce Duncan
Yeah, it's a trade.
Lance Duncan
Okay. And what about Krakeatos? that's supposed to be a castle
Bruce Duncan
Yeah, that was also an old castle that was being refurbished.
Now currently, it's outside of This border, which I've always interpreted . . . I'm interpreting these borders as like settled lands. Like it describes the settled lands in the description. I'm looking at this as settled lands and everything else as borderland or wilderness. So Krakatos is outside of the settled lands.
Right. I always thought krakatos was the place where the sword of justice elf fled to. he knew about that
Lance Duncan
that's the mansion that we explore?
Bruce Duncan
Right.
Lance Duncan
Okay, that makes things interesting. Okay, that . . . for us. And what about the Marilenev estate? that's also a castle.
Bruce Duncan
It is. That's where a lot of your espionage while you were in Kerameikos itself, or spectrolum, where a lot of it was happening, that you guys actually found out and had to take back information to the Baron.
Lance Duncan
Duke
Bruce Duncan
Duke, whatever.
Lance Duncan
Yeah, yeah. let's see what else.
okay, so up here, the fall in the river northwest from Kelvin. Where the river splits you added a town, and you change some of these Hill hexes into forest hexes?
Bruce Duncan
Yes.
That was another elven community starting up.
Lance Duncan
Oh, just a minute.
Lance Duncan
Okay, so going back to, right, so the the forest and the town you added, you, can you describe what you were doing with that?
Bruce Duncan
they were outcast Elves from the Elven community over here.
Lance Duncan
Okay, so from rifflian and those elves
Bruce Duncan
right, because they felt that the horses were more important than the rifflian elves felt,
Lance Duncan
yeah, because of the riflian elves trade, they prized the white horses according to B10.
Bruce Duncan
Right. Yeah. And the other one's prized all horses. And, and they did not own any, but they treated all wild horses very well. So the wild horses loved hanging around them.
Lance Duncan
Right. So these guys were more like, they're your more typical hippie nature loving elves?
Bruce Duncan
Yeah.
Lance Duncan
Whereas these elves are more civilization, the elves . . . in rifflian they're more civilization organized. And they use horses as mounts
Bruce Duncan
right. mounts and currency.
Lance Duncan
Yeah, yeah. Okay, so these guys are your. So we've got a whole nother offshoot that's your hippie lovin' elves.
Bruce Duncan
Yeah, only about 100 of 'em.
Lance Duncan
Okay. okay, and talking about your road network. So over here, you added a little settlement in the five shires just off the coast?
Bruce Duncan
Yeah.
Lance Duncan
Basically, straight west from the Black Eagle.
Bruce Duncan
Right
Lance Duncan
What's that?
Bruce Duncan
that was a group of hobbits that liked humans. And so they were going to start a town on the coast for humans to come and hear the hobbit's songs and drink the hobbit's ale.
Lance Duncan
So they're architecture would be like human wooden houses?
Bruce Duncan
Yeah.
Lance Duncan
Like, kind of like bree in the Hobbit or lord of the rings
Bruce Duncan
Yes! Only much smaller.
Lance Duncan
they built for Hobbit size and not human size?
Bruce Duncan
They tried to but they didn't quite understand how tall humans could get
Lance Duncan
oh, they tried to build for humans, but they didn't build tall enough.
Bruce Duncan
Right. So any really tall human is going to be bumping his head.
Lance Duncan
So like the ceilings are like six foot tall?
Bruce Duncan
Yeah, basically.
Lance Duncan
Yeah. So it's like, just, a human can fit, but it's a tight fit,
Bruce Duncan
yes.
Lance Duncan
I think that's everything for that map. oh. So all these, where there's all these dwarves and gnomes, and goblins and kobolds, So there's all these cave entrances, Did you keep track of, I mean did you keep those? how were those integrated into the setting?
Bruce Duncan
I kept those as random encounters. if You went through an area that had a name on it? You random encountered that
Lance Duncan
right. And over here, just north of the haunted keep the cave up there. You wrote dwarves in there, but it didn't have a label?
Bruce Duncan
Right. That was some dwarves that were, again, kicked out. And that was because they like to do too much trading with the humans and not enough with the dwarves.
Lance Duncan
Okay. Um, so also at that cave, so if you look at the 83 expert map, this one . . . No, too fast. Okay. So on the 83 expert map, it places some modules and where it places . . . I can't even, it places B1 right up where this cave is, Where you labeled dwarves, that's the search of the unknown with the mushroom cover.
Bruce Duncan
Oh, yeah. That would've worked.
Lance Duncan
So did you place it there? I know. We talked about where you placed it when we went over . . .
Bruce Duncan
that would have worked and the dwarves moved into.
Okay. After we cleared it out. Yeah. Okay, that works
because they heard the tales.
Lance Duncan
Yeah. I think that's everything with this. Okay, so now, I guess I should put the rest of the book back inside the book . . . okay, now going to the, so we have the TSR hex booklet. We, I actually still have the cover. I found the cover in your old notebooks.
Bruce Duncan
Oh!
Lance Duncan
yeah. The pad, the cardboard pad and cover. Yeah. Still have it
Bruce Duncan
oh interesting
Lance Duncan
I don't keep it with it because it's completely unattached. but Yeah. So, so you're saying there were some pages missing form the Hexbook?
Bruce Duncan
Yes, there are. I don't know which ones they are. I just know that there was more stuff. I just don't remember what it was.
Lance Duncan
Okay, so this first page that we only have part of it. it's southeastern Kerameikos Basically. Specularum is on the eastern side of the map. And fort doom
is on the western side of the map.
Bruce Duncan
that would mean its the Southwestern,
Lance Duncan
sorry, southwestern. I'm sorry. well it's Eastern, It's Eastern as well
Bruce Duncan
Yes, it is.
Lance Duncan
okay. So can you describe all the, so you put several different settlements here, are, do those represent keeps, because in the expert map, a square represents a keep.
Bruce Duncan
Yeah. That's the house where that elf went to.
Lance Duncan
Oh, that's, because this is Krakatos here.
Bruce Duncan
Okay.
Lance Duncan
That's Krakatos. This is Marilenev.
Bruce Duncan
Oh, okay. That was Marilenev. Yeah. That's krakatos? okay. Maybe I changed it.
Lance Duncan
One of these is the mansion?
Bruce Duncan
Yeah.
Lance Duncan
well Because one of them should be a village, because the mansion is supposed to be a day's walk away, basically.
Bruce Duncan
Okay, so that would be this, the mansion, and that would be a village.
Lance Duncan
Well, crackers was supposed to be a keep originally. And it was on the expert map.
Bruce Duncan
Yeah.
Lance Duncan
I mean, of course, there could still be a village there.
Bruce Duncan
Yeah,
Lance Duncan
I mean, it's not like they had a . . .
Bruce Duncan
the reason I put it over there was because there was a river there. And in the adventure, you go out to the backside and into a river.
Lance Duncan
That would be the mansion. Yeah. Then that would be the mansion.
Bruce Duncan
Yeah.
Lance Duncan
So this is the mansion of the sword of justice. And so the, you placed the village to the, to the west, directly west,
Bruce Duncan
right.
Lance Duncan
I guess we can calculate the scale, I'll probably calaculate the scale later. when I make the blog post. What about all these other places?
Bruce Duncan
Well, this one down here was a special keep. It was on the coast, and it was called the keep, the coast keep. It was merely for garrison. And for being able to watch people come around, the peninsulas
Lance Duncan
okay. Yeah, that's the . . . But that's the keep to on the southern coast Where the cliffs are.
Bruce Duncan
Yep
Lance Duncan
that's just to garrison the coast.
Bruce Duncan
Right.
Lance Duncan
What about all these other, are those keeps or what?
Bruce Duncan
that's a keep. And this is a keep
Lance Duncan
and are these managed by Lords, by someone the Duke appointed? by what?
Bruce Duncan
that would be someone of the Duke appointed and it could be as low as a sheriff
Lance Duncan
Cuz like they could be his personal retainers.
Bruce Duncan
Right . . . as few as 20 men at arms could be in one of those.
Lance Duncan
Yeah. Which is historic. Yeah. A lot of keeps historically had, some of them only have one Steward in the keep,
Bruce Duncan
really? Okay
Lance Duncan
well because there were so many keeps in the medieval era.
Bruce Duncan
Yeah thats true
Lance Duncan
they were everywhere.
Bruce Duncan
And this is luln and this is another keep
Lance Duncan
Yeah. Yeah. I don't know if this map . . . Oh, you have another, is that a keep or a village?
Bruce Duncan
thats a keep.
Lance Duncan
Okay. Yeah, so all these are keeps except for, you have a village just north of the fort here, what's that?
Bruce Duncan
right. that I don't remember, that might be a keep. I made it a village but it might have been a keep and Some farmers have settled around it.
Lance Duncan
And what type of cliffs were these? Are these like the cliffs of Dover or like something else?
Bruce Duncan
More like the cliffs of La Jolla, California. In San Diego county. a good 200 feet, but there's shoreline. its not a Rocky. It's not a rocky
Lance Duncan
oh yeah, there's like the beach leading up to cliffs?
Bruce Duncan
right
Lance Duncan
Yeah, I know what you're talking about. And those would be like, those would be like limestone or would be
Bruce Duncan
more like sandstone
Lance Duncan
sandstone I'm not sure . . . cuz I know exactly what you're talking about, but it's like, it's like flaking dirt coming off. It's not like solid rock
Bruce Duncan
right
Lance Duncan
Yeah
Bruce Duncan
I think that's sandstone it's very sandy I know that
Lance Duncan
Yeah. so that's the first page and your borders of the hills are slightly different than the expert . . .
Bruce Duncan
I didn't have the expert map.
Lance Duncan
Well, this one.
Bruce Duncan
Oh, yeah,
Lance Duncan
I'm assuming you're probably not . . .
Bruce Duncan
I was trying to . . .
Lance Duncan
cuz your scale. Oh, and then you have you can barely see it. But over by the, well I guess it's also . . . but the area, you have the border, And then it looks like you marked off farm, that is farmland right?
Bruce Duncan
Yes.
Lance Duncan
Okay, so that's farmland, that would be the settled lands.
Bruce Duncan
Right . . . On the back . . .
Lance Duncan
Okay, second page, we have the west edge of the map cut off.
Bruce Duncan
Yep.
Lance Duncan
we've gone over this several times and We've tried to identify, and then we decided that It's not right.
Bruce Duncan
I think that's luln.
Lance Duncan
Okay, so the big, the big dot? You think that's the luln
Bruce Duncan
Yeah.
Lance Duncan
What scale is this at?
Bruce Duncan
I have no idea. I don't
Lance Duncan
cuz if that's luln and luln is up here. So you went up in a deeper scale on this?
Bruce Duncan
right.
Lance Duncan
Cuz you have these outlined red marks, if we know the scale what those are, are those, Those could be like the six miles.
Bruce Duncan
It's possible.
Lance Duncan
You know the Six Mile from the expert map.
Bruce Duncan
Right.
Lance Duncan
That's my guess. So if this is luln? I'm assuming theses solid lines are the rivers
Bruce Duncan
right. Because they have bridges on them
Lance Duncan
Yeah. And then we have these bridges and then we have dashed lines which I'm assuming is a trail
Bruce Duncan
right
Lance Duncan
Which if that is luln and this goes this way that would be going to the haunted keep,
Bruce Duncan
right
Lance Duncan
correct? Let's see luln, that does match up kind of closely. But then you have a swamp just south of luln here
Bruce Duncan
right, I think a better description would be an abandoned beaver on. and the reason beavers abandoned it is because it became a swamp.
Lance Duncan
Yeah.
Bruce Duncan
I decided to put that in
Lance Duncan
and what's this cliff with this little thing? In the middle, north of luln.
Bruce Duncan
You remember the gate that was backed up against the cliff and was falling down and there was a carrion crawler
Lance Duncan
castle Mistamere?
Bruce Duncan
Yeah,
Lance Duncan
you put that there?
Bruce Duncan
Yeah.
Lance Duncan
Oh! I mean, I can work with that. But officially, it was supposed to be by threshold.
Bruce Duncan
I did not know that at the time.
Lance Duncan
Yeah. Cuz in the basic, cuz I thought that how you got them together? Because there's the basic 83 set with the dragon fighter. Right? I thought you got that at the same time as the . . . I thought You bought it at the same time as this book? This one
Bruce Duncan
nope
Lance Duncan
I thought you bought them together?
Bruce Duncan
Nope. That was separate
Lance Duncan
Okay, cuz they came out in the same year.
Bruce Duncan
That might be, but I did not buy that immediately.
Lance Duncan
So it has the keep in the basic set, in the expert said it says you can place it just north of threshold.
Bruce Duncan
Okay, that's fine. But,
Lance Duncan
but if you if you placed it here, yeah. Then that's where it's going to be on my group.
Bruce Duncan
Okay,
Lance Duncan
I mean, cuz we went through there several times.
Bruce Duncan
Yes, you did.
Lance Duncan
and if That's where it's supposed to be, That's where it's supposed to be.
Bruce Duncan
And that's where you found the dust bunnies.
Lance Duncan
I mean it's one thing for me to change something that you had ideas for that we never ever ever went to like minrothad or Ierendi or something like that, but like this? That's definitively in our campaign. That's
Bruce Duncan
that's always the first castle or first keep though I ever took anybody through.
Lance Duncan
Yeah, yeah, that and B2. We talked about b2 . . . so you're, you're pretty sure this is luln?
Bruce Duncan
Yeah.
Lance Duncan
Because other times we've talked about it you weren't sure if it was rifflian or what
Bruce Duncan
No, I'm, I'm pretty sure that's luln if that's the keep that has that cliff side.
Lance Duncan
Yeah. Yeah, this is starting to make sense now. cuz, more sense than the other time. Iwe've talked about this map. And I'd have to count these. But that looks like it could be, Like maybe . . . I don't know. That looks like it's about 20 across maybe 30?
Bruce Duncan
I don't think there'd be 30.
Lance Duncan
I don't know. I'm guessing at this point I'd have to count though.
Bruce Duncan
I think 24 would have been more accurate. that's what I was going by back then
Lance Duncan
let me pull this up. Because if that's, I'm trying to figure out if, if those red lines are either the six mile map, or the 24 mile. right. So I don't think it's based on the 24 mile map. Because luln's not even marked on it, right? but If you based it on this map, then we have luln, which is a hill hex. And you would also change the orientation because the way it's set up, you have the big hexes is going directly west east . . . Where they're opposite orientation on the six mile. Yeah. I don't know. I mean, either your north isn't at the top of the page, Or you, It's not based on six mile map.
Bruce Duncan
I don't think it's based on six mile map. You got to remember back then.
Lance Duncan
It looks like you. Yeah, well, it looks like you tried to. Yeah, cuz See, there's this Forest Valley hex. Just southwest of luln. And there's this group of trees, just southwest of luln here. so it looks like you did base it. But that's not what the red lines represent. You have no idea what the scale is though?
Bruce Duncan
No,
Lance Duncan
because we know those red lines aren't the six mile . . . Because there's that valley hex and then there's a band of hills. And then there's more forest which kind of matches up with the forests on this
Bruce Duncan
right. And I only put forests on the outside of a consolidated forest. The stuff that's on the inside is still forest. I just only did the outside edges.
Lance Duncan
Well, it looks like also here. So the pen lines look like they could be rivers. And these big markers look like roads. Because it goes through luln. And it goes through the bridge, not Under the bridge. And if you look closely, those match up with your pencil marks on the expert map. like this, This trail going south, matches up with this just going by . . . oh, I and this right here on the edge of the forest. This square in the circle, plateau. that must be the haunted keep. So this trail cuts across through the forest. out to rifflian and Kelvin. That's the trail on the north side. I see where it matches. Yeah, that's definitely luln. If we're looking . . . I'll have to do a closer inspection and see what scale is that maybe these are supposed to be 20 Maybe these are supposed to be 1 mile hexes
Bruce Duncan
the fact that these are rivers Doesn't mean River. It means there's water flowing.
Lance Duncan
Well, yeah, it's the the map doesn't show all the rivers, it's too, it's too small of a scale to show.
Bruce Duncan
Right. I mean, if you think of Robin Hood Men in Tights And how little John fell into the creek.
Lance Duncan
Yeah, I know.
Bruce Duncan
I can't swim! I can't swim!
Lance Duncan
Oh, And then here at the edge of the swamp You have a little plateau symbol, Is that supposed to be the old beaver dam, or what is that?
Bruce Duncan
Yeah,
Lance Duncan
is that an actual plateau?
Bruce Duncan
No, that's the beaver dam.
Lance Duncan
Okay. Okay, so that's that.
Bruce Duncan
What happened was it changed the course of the river. Where there's . . .
Lance Duncan
Yeah, Yes.
Bruce Duncan
But then once it became a swamp, it quit going that way but you know, in a high flow year it will go that way.
Lance Duncan
Yeah. Okay. Okay, back to the map I really want to talk about. so here, is your, okay, this is your first attempt to make the known world on your own in hex paper,
Bruce Duncan
and I definitely got tired of doing.
Lance Duncan
so, some certain things are slightly off. Ylaruam being a forest.
Bruce Duncan
I know
Lance Duncan
you want to talk about that?
Bruce Duncan
Nope.
Lance Duncan
Cuz I think what, when we talked about this before, off audio, we, you had said this was back before you ran it with us kids.
Bruce Duncan
Yes. It was back before I ran it with anybody.
Lance Duncan
Oh, I thought you said you when you're running with mom's Freinds
Bruce Duncan
no, it was before that. I mean Well, it was with them. But I'd gotten this book about the same time I got my very first dungeon master's manual. And so I started doing things because I wanted more detail.
Lance Duncan
Yeah. Okay, so. Okay, so you Ylaruam is a forest?
Bruce Duncan
Yeah, no kidding.
Lance Duncan
You have nothing to say about that?
Bruce Duncan
No. I made it a forest.
Lance Duncan
And you have several cities in Ylaruam.
Bruce Duncan
That's correct. Because it's a forest. Yeah, so it can hold more people.
Lance Duncan
Yeah. It doesn't even look like you have . . . Oh, let's see. Oh, and, malpheggi Swamp. You have a capital city in the, well, You've turned the swamp into farmland.
Bruce Duncan
Yeah.
Lance Duncan
And you have the capital city there.
Bruce Duncan
That's right.
Lance Duncan
Did that ever make it to our games? What is that?
Bruce Duncan
nope, Never did
Lance Duncan
What was it supposed to be?
Bruce Duncan
salt lake.
Lance Duncan
Oh, oh. Okay.
Bruce Duncan
Because they went and changed the landscape
Lance Duncan
they drained the swamp.
Bruce Duncan
They drain the swamp. they fertilized it and made a great place to be. swamps are great if you can drain them. Just don't be there when there's a great big storm.
Oh, and here about Kerameikos you have a ton of hills. Going into where, Like that should be forest.
That's correct.
Lance Duncan
And you also have broken lands.
Bruce Duncan
That is correct. so this map is really out of kilter.
Lance Duncan
Well, yeah, I'm just trying to get your . . .
Bruce Duncan
if you look at Thyatis there is no isthmus.
Lance Duncan
Well, there is, you just made it a River.
Bruce Duncan
Yeah.
Lance Duncan
And it's differently shaped.
Bruce Duncan
Yeah. Although I did get
Lance Duncan
you did get the islands, but those are also in the wrong spot.
Bruce Duncan
yes they are
Lance Duncan
they should . . .
Bruce Duncan
that and further down.
Lance Duncan
Yeah, yeah. oh, talking about the islands where the isle of dread is. They're filled with cities. You've got a capital city here too
Bruce Duncan
yes.
Lance Duncan
So what was that supposed to be?
Bruce Duncan
I don't know.
Lance Duncan
You don't remember?
Bruce Duncan
Because nobody ever went out there for such a long time.
Lance Duncan
Okay, so that map's just weird.
Bruce Duncan
And nobody wanted to go on the Isle of dread. I would keep asking. And nobody wanted to go. and I couldn't figure out why
Lance Duncan
that was before us huh?
Bruce Duncan
yeah.
Lance Duncan
we used to go there All the time.
Bruce Duncan
I know.
Lance Duncan
Oh. are we missing that?
Bruce Duncan
Yeah. This is where they start missing.
Lance Duncan
No, no, no, no. It's, I just thought they were in a different order. Okay, so the next page. Again, you try drawing it again and you messed up, that's why you crossed it out.
Bruce Duncan
Yes.
Lance Duncan
but here at the bottom of the page, you have tunnels, and I'm pretty sure that the tunnels from x4 the pass under the mountains?
Bruce Duncan
Yep.
Lance Duncan
The the great mountain pass.
Bruce Duncan
Yep. I tried to elaborate what they had in the manual. And I don't know, it worked for one adventure. but it just wasn't Right.
Lance Duncan
Yeah. And the next page is the deaths ride, cm2 deaths ride module. And I'm pretty sure this is exactly the same as the DM's map.
Bruce Duncan
It's pretty close.
Lance Duncan
I've run it several times And I used this and I'm pretty sure it's the same, I'd have to look to make sure if there are any differences.
Bruce Duncan
By that time I'd gotten much better.
Lance Duncan
Yeah. Oh, anything you want to say about this map?
Bruce Duncan
it had a lot more detail than the one that manual gave me
Lance Duncan
yeah. You know what I'm thinking that that first map we looked at, or the second map we looked at, that is 24 miles to the big square, to the red hexes. Because here you got the red hex. Oh, that's what's different. The deaths ride map in the book. These are squares, not hexes
Bruce Duncan
that's why I did it, because I wanted it on squares. I mean on hexes instead of squares
Lance Duncan
Yeah, yeah, so the game . . . but the red line, the big hex that's 20, that's one 24 mile hex that's the same as the book. And if you did this, I'm assuming you did this earlier, but if you had looked at that one because the orientation is the same, so it could be, . . .the scale make sure that it is the same method, Then this would also be 24 mile big red hexes around the small hexes. And I have to check the scale, that's a possibility. And that does match up with the little patch of forest here that
Bruce Duncan
and the distances from luln to there is
Lance Duncan
a few hours
Bruce Duncan
Yeah, and that would be it
well yeah, yeah, cuz that's like seven miles
Yeah
Lance Duncan
Okay, so that's that's map. Now you get to the official known world map that we actually used. we usually didn't use the ones in the book, we use the hex map.
Bruce Duncan
Yep.
Lance Duncan
You've got, we described the Empire already. Ylaruam, we're back to Ylaruam. so the royal family I have their character sheets here.
Bruce Duncan
all of them?
Lance Duncan
all the ones I still have.
Bruce Duncan
Oh, okay.
Lance Duncan
I think there's one other that we used to have. let's see
Bruce Duncan
I think Sterling was the dad. the king
Lance Duncan
okay here we go. Okay, so we're got, so Ylaruam we have, so we have sterling, the king, the only colored part of his picture is his face. He's blackface.
Bruce Duncan
That's all Cassie wanted to do.
Lance Duncan
Yeah, my sister Cassie drew pictures for all these characters. Before we go any further let's
Lance Duncan
Talking about you Ylaruam on this map. Okay, so we already talked about the basic culture. It's not Arabic. It's more African. Libyan African. Right?
Bruce Duncan
yeah.
Lance Duncan
Okay. Okay, so we have King Sterling, we have his picture and his character sheet. You wanna describe King Sterling?
Bruce Duncan
Tall man. very muscular
Lance Duncan
7 feet tall. 300 pounds.
Bruce Duncan
Yeah, very muscular. Think of Wilt Chamberlain.
Lance Duncan
Right. you also have written on here: comely 19. Does that mean you're using the adnd rules for comeliness?
Bruce Duncan
Yeah, I was.
Lance Duncan
Because that came out, That was with the unearthed Arcana.
Bruce Duncan
Yep.
Lance Duncan
And that came out, I want to say 84?
Bruce Duncan
Yeah,
Lance Duncan
Or maybe it was 85, Yeah. He also has a +4 spear of slicing with an 18 inch blade and it's returning. So he throw it in . . .
Bruce Duncan
Yep.
Lance Duncan
So did you just make this up? He was never played as a character, He was always an NPC?
Bruce Duncan
Yep.
Lance Duncan
Yeah, he's a master in the bastard sword, the two handed sword, and an expert in spear.
Yep.
and he's got an 18 strength, Yeah. Okay. Oh, you want to describe the Kingdom structure? Because Emirate, in the original experts set, it's Emirate. And then later they changed it to Emirates. plural. and Emir in Arabic really just means King. like if you translate, that's why I call him King Sterling, as a Emir, King, pretty much the Same thing
Bruce Duncan
right. Well, all the lands that have sand on it, he claims.
Lance Duncan
Okay. Well, the valley of Ylaruam.
Bruce Duncan
Yeah.
Lance Duncan
Yeah. Like, what was, was it like an absolute monarch? or What was the
Bruce Duncan
Yeah, it was absolute monarchy. And the warriors were thought highly of. Kinda like the Shogun and Samurai. But it was with an African tint. We don't have enough information about ancient Africa and their civilization to say, Yeah, it's like that. Because the oldest thing we really have is Shaka Zulu, and its definitely nothing like that.
Lance Duncan
that's not even, that way South. Not even related. okay, so we have King who's Sterling. Then we have the queen, Morlona . . . well it's Spelled weird.
Bruce Duncan
Yes. purposefully.
Lance Duncan
She's a paladin 12th level and oh the king is a 19th level fighter. the queen is a 12th level paladin
Bruce Duncan
she's kind of like the
Lance Duncan
she has a gold pocket dragon!
Bruce Duncan
yeah
Lance Duncan
so we don't have her picture I don't remember, I'm not sure if Cassie ever drew her picture. We do have the picture of the children of a little girl and a little boy
Bruce Duncan
right. Cassie named them but never did them.
Lance Duncan
And I think we mentioned this, sila on the queen's character sheet it says sila's mom and we're pretty sure Sila was Cassie's character
Bruce Duncan
yes
Lance Duncan
do you remeber what character that was?
Bruce Duncan
we haven't, oh we don't
Lance Duncan
cassie has all her, I don't have any of Cassie's character sheets. or her pictures
Bruce Duncan
Okay, sila, sila was kind of a cross between her dad and her mom. so she did do clerical stuff. So she may have been a paladin.
Lance Duncan
cuz there was oh, as Cassie. Cassie's other main character was Jelarin? I cant really remember. Cassie, she always used same name for her favorite characters. And I thought that was one was the black dragon suit. She was a paladin/fighter. And I didn't think she was related, from Ylaruam
Bruce Duncan
I don't think so either.
Lance Duncan
Unless Sila was the one with the black dragon suit.
Bruce Duncan
I don't think so. Wrong territory for the wrong Black Dragon.
Lance Duncan
Yeah. so you want to say anything else about Morlana?
Bruce Duncan
No, I can't remember it.
Lance Duncan
Okay. And then we have Yeah. I don't have Yech's picture.
Bruce Duncan
No, Cassie didn't want to do yech.
Lance Duncan
I thought she did
Bruce Duncan
Nope.
Lance Duncan
Oh, okay. well, we have his symbol, which is a skull with horns. Pretty fun. So describe yech. he went on lots of adventures with us.
Bruce Duncan
He did, he was an NPC.
Lance Duncan
he was the DMPC.
Bruce Duncan
Yes.
Lance Duncan
That's a term on the internet these days. You're the DMPC. The PC of the DM
Bruce Duncan
Yeah, I had fun with yech. he was not very comely and he had bad social skills.
Lance Duncan
Well, he's a thief. He's a seventh level thief who was never very good at theiving because he's so tall.
Bruce Duncan
Yes.
Lance Duncan
That's how you always described him
Bruce Duncan
right, He's good at springing traps,
Lance Duncan
thought at this point. I guess by the time we stopped playing with him, he got pretty good because he's got these magic items to help him.
Bruce Duncan
Right
Lance Duncan
He's got boots and cloaks of elvenkind, So that really helps with hiding. and he has armor of water breathing.
Bruce Duncan
Well, the thing is with those boots and cloak of Elven kind, they don't fit.
Lance Duncan
Well, yeah, their made for elves.
Bruce Duncan
Yeah. I mean, he has to scrunch down just to make it work. And it was for me, he was comedic relief. When it was starting to go too bad. I would always use him to do something stupid.
Lance Duncan
Yeah. And then we have Bridget's character, pamoran The mystic. we do have her picture. I'm pretty sure this was drawn by Bridget and not Cassie.
Bruce Duncan
Yep. it was
Lance Duncan
I'm not sure. Yeah, she's a 4th level mystic. She has like no items at all.
Bruce Duncan
No, but she believes she
Lance Duncan
she had some stuff that got erased.
Bruce Duncan
Yeah, every adventure she would get, She would collect stuff and then she would give it away because she was a mystic.
Lance Duncan
Yeah. Okay, so that's the royal family. And then basically, the Emir of ylaruam was absolute monarch. Did you always call him a king in our games?
Bruce Duncan
I did.
Lance Duncan
Which I guess is translated. I mean, if they're called Emir . . . language be translated King. There . . . Yeah. Okay. so other questions about this known world map. oh, so you have marked farmland.
Bruce Duncan
I marked an awful lot of farms.
Lance Duncan
Yeah. So basically Thyatis Empire above the strait is all farmland,
Bruce Duncan
right
Lance Duncan
portions of specularum. Basically the settled land and you also have farmland up here. The river, by the river split. Okay, where you have the Elven town
Bruce Duncan
to me. Farmland is land that was farmed at least once. It may not be under cultivation currently,
Lance Duncan
so does this, so for actual gameplay purposes does this farmland like, you know how d&d separates between settled borderland and wilderness? Does the farmland on these maps represent settled?
Bruce Duncan
No. Because you know, once there was a farm there now there isn't so then that's because the people have left.
Lance Duncan
Okay, well, except for that but like, areas where we know it's still farmed, like, like here up in Darokin, like you have this big strip between the forests and the mountains and the hills.
Bruce Duncan
All of that was farmed at one time or another. but does not mean that is currently being farmed, but is definitely within the settled lands.
Lance Duncan
Okay. Cuz settled just means like, it's under governmental control there.
Bruce Duncan
Yes,
Lance Duncan
there's not gonna be a lot of monsters,
Bruce Duncan
right
Lance Duncan
And then areas, and then theres a set definition of like, how much area around that it's gonna be borderland and everything outside of that it's gonna be wilderness. Right. Okay. And I notice you don't have any farmland in glantri,
Bruce Duncan
no,
Lance Duncan
oh, that's another question. You have these. All over the place you have these pink horizontal lines, like in five shires, South of thyatis and in glantri. what do those represent?
Bruce Duncan
I don't remember exactly. I was going to write down the legend. but didn't get to it.
Lance Duncan
Because they're, they're not just grassland because we have grassland up in ethengar.
Bruce Duncan
Right. I would consider them more like the grasslands that are cultivated specifically for growing grass like alfalfa. which is technically farmland,
Lance Duncan
these are like steppes,
Bruce Duncan
right. And grass grows wherever it grows, whereas the other ones you're trying to get the grass to grow.
Lance Duncan
So this is just a different type of, maybe not intensively farmed?
Bruce Duncan
Right.
Lance Duncan
Okay. But it is
Bruce Duncan
low tech, farming,
Lance Duncan
it's, but you would also consider this to be settled?
Bruce Duncan
Yes.
Lance Duncan
Okay. So the pink line areas are settled, but they're not necessarily intensive croplands.
Bruce Duncan
Right.
Lance Duncan
Any other questions about this map. There's not really that many other differences On here. We have the dragon city on this map. We'll be talking about Dragon city a lot,
Bruce Duncan
right. I added it
Lance Duncan
Yeah. So there's that map. I think we have one more. Right. Okay. So then we have the map for X4. You copied that directly here. I think there's a couple of differences you put on there.
Bruce Duncan
I did.
Lance Duncan
Like, yeah, you made this all green. Like, by the lake in the north? Did we ever end up here?
No. And there's a city up there too. And we'll go more into this when we go into the actual adventure. I'm just looking at the map, The hex map.
Bruce Duncan
I think up here is where the guy is sitting on Blue Dragon.
Lance Duncan
Is that where we met the blue dragon first?
Bruce Duncan
I think so.
Lance Duncan
We'll get into that. cuz That was when we went on that adventure.
Bruce Duncan
Yep
Lance Duncan
Yeah. And that's just north of the lake in the mountains. And then we have x, then we have the map for x5. And this is all pretty much verbatim. I don't think you the farmland was in the module map.
Bruce Duncan
No it wasn't,
Lance Duncan
but that makes sense. There's some hinterland for each of these cities,
Bruce Duncan
right.
Lance Duncan
Yeah, I think you added some trails,
Bruce Duncan
and theres this escarpment,
Lance Duncan
oh that that was already there. That's in the module
Bruce Duncan
right. initially I made the escarpment go longer. Than what they showed it. They only showed it across the river vein And out to here. I went all the way to the forest.
Lance Duncan
Yeah, it extends in a different version. It changes shape into . . .
Bruce Duncan
oh okay.
Lance Duncan
You have anything else to say about these two maps?
Bruce Duncan
No
Lance Duncan
Okay. And then we get to my maps.
Bruce Duncan
Okay. oh go back, the Last one of mine. Yeah. The pass
Lance Duncan
the pass is up here. Yeah, this is the pass.
Bruce Duncan
Okay. I could not justify putting the caves to the pass on a full sheet of paper. So that's why
Lance Duncan
that's why you put it back there. Yeah.
Bruce Duncan
Yeah. Because I was figuring I was gonna make a lot more maps than I did. Yeah.
Lance Duncan
Well, there were other modules that have more. That would have filled up a page, but I guess you never mapped them
Bruce Duncan
no.
Lance Duncan
And these x4 and x5 maps, they don't really line up.
Bruce Duncan
No, they don't
Lance Duncan
very well. And it looks like you didn't even try to fix it.
Bruce Duncan
Nope. My mapping skills do not match yours, lance.
Lance Duncan
Yeah, so that's the hex maps. And I guess that's all talk about this session unless you want to go into this other paper stuff I have, which I think we can wait. That's about your old characters and some other notes you have.
Bruce Duncan
Yeah, we'll do that another.
Lance Duncan
Yeah. All right. Next week. Next week, we'll go into another character, PC discussion, but it'll be your characters.
Bruce Duncan
Yeah.
Lance Duncan
and your notes that I can't make sense of.
Bruce Duncan
Yep.
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